Varmint Rifle

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Varmint Rifle
RifleVarmint.png
Weight: 3
Weapon Type: Ranged
Ammunition: .223 ammo
Hands: Two-Handed
Damage: Min - 0.6
Max - 1.3
Item ID:

The MSR700 Rifle is a long range bolt-action rifle. It uses a clip with a capacity of 5 rounds .223 Ammo. The weapon has a large range, a long recoil delay, high critical chance and deals high damage compared to other weapons, but it takes some practice (aiming skill). The weapon is very loud and will attract nearby zombies in a large area.

The rifle is also closely related to the larger caliber Hunting Rifle, which has higher maximum & minimum damage and higher critical chance, but has lower hit chance and higher recoil delay.

You can also modify the weapon with 8 types of modifications.

The MSR700 Rifle along with the hunting rifle can be found in the gun shop (above Twiggy's Bar) in West Point.

Reloading

Reloading difficulty can be set to either Easy, Normal, or Hardcore.

Easy mode

In-game description: Reloading handguns refills the weapon provided there is ammunition available.

Normal mode

In-game description: Reloading handguns ejects or inserts a magazine. The magazine must be reloaded separately.

Hardcore mode

In-game description: Reloading handguns ejects or inserts a magazine. The magazine must be reloaded separately. Weapons must be racked before firing to ensure a round is chambered.

Modifications

There are 8 types of modifications which can be added to the rifle:

They can all be added to the rifle using a screwdriver.

Code

item VarmintRifle
    {
       ImpactSound	=	null,
       MaxRange	=	10,
       WeaponSprite	=	VarmintRifle,
       SoundVolume	=	200,
       MinAngle	=	0.95,
       Type	=	Weapon,
       MinimumSwingTime	=	0.5,
       ToHitModifier	=	1.5,
       NPCSoundBoost	=	1.5,
       KnockBackOnNoDeath	=	TRUE,
       Ranged	=	TRUE,
       SwingAmountBeforeImpact	=	0,
       ProjectileCount	=	1,
       ConditionLowerChanceOneIn	=	60,
       Weight	=	4,
       SplatNumber	=	3,
       PushBackMod	=	0.3,
       SubCategory	=	Firearm,
       ConditionMax	=	10,
       ShareDamage	=	FALSE,
       MaxHitCount	=	1,
       IsAimedFirearm	=	TRUE,
       DoorDamage	=	20,
       UseEndurance	=	FALSE,
       SwingAnim	=	Rifle,
       DisplayName	=	MSR700 Rifle,
       MinRange	=	0.61,
       SwingTime	=	0.5,
       MultipleHitConditionAffected	=	FALSE,
       SwingSound	=	FirearmVarmintShot,
       SoundRadius	=	150,
       MinDamage	=	0.6,
       MaxDamage	=	1.3,
       SplatSize	=	3,
       KnockdownMod	=	2,
       SplatBloodOnNoDeath	=	TRUE,
       Icon	=	LeverActionRifle,
       RunAnim	=	Run_Weapon2,
       IdleAnim	=	Idle_Weapon2,
       CriticalChance = 25,
       CritDmgMultiplier = 8,
       AimingPerkCritModifier = 12,
       HitChance = 27,
       AimingPerkHitChanceModifier = 17,
       AimingPerkMinAngleModifier = 0.01,
       AimingPerkRangeModifier = 2,
       RecoilDelay = 90,
       PiercingBullets = TRUE,
       SoundGain = 2,
       ReloadTime = 25,
       AimingTime = 30,
       RequiresEquippedBothHands = TRUE,
       BreakSound  =   BreakMetalItem,
       MetalValue = 45,
       TwoHandWeapon = TRUE,
       AmmoBox = 223Box,
       MaxAmmo = 3,
       InsertAmmoSound = BulletInRifle,
       EjectAmmoSound = BulletOutVarmint,
       RackSound = StormyRifleCock,
       AmmoType = Base.223Bullets,
       WeaponReloadType = boltactionnomag,
/*       ModelWeaponPart = FiberglassStock HuntingKnife none bayonet,*/
       ModelWeaponPart = Bayonnet Bayonnet bayonnet bayonnet,
       ModelWeaponPart = x2Scope x2Scope scope scope,
       ModelWeaponPart = x4Scope x4Scope scope scope,
       ModelWeaponPart = x8Scope x8Scope scope scope,
       ModelWeaponPart = IronSight IronSight scope2 scope2,
       ModelWeaponPart = RecoilPad RecoilPad recoilpad recoilpad,
       ModelWeaponPart = RedDot RedDot reddot reddot,
       RackAfterShoot = TRUE,
       /*MagazineType = Base.223Clip,*/
       JamGunChance = 5,
       AttachmentType = Rifle,
    }

History

Build
28 Added to the game.
41 Renamed to MSR700 Rifle in-game

See also


Weapons vde
Blunt Bare HandsBaseball BatCrowbarFishing RodFishing Rod Without LineFishing Rod (crafted)Frying PanGolf ClubHammerHockey StickPlankPool CueRolling PinSledgehammerShovelSpiked Baseball BatSpiked PlankStone HammerCrafted Spear
Bladed Butter KnifeForkHunting KnifeIce PickKitchen KnifeLetter OpenerPenPencilScissorsScrewdriverSpoon
Axes AxeStone Axe
Firearms Hunting RiflePistol (disambiguation)Sawed-off JS-2000 ShotgunShotgun (disambiguation)Varmint Rifle
Throwables Aerosol BombAlarm ClockFire BombMolotov CocktailNoise MakerPipe BombSmoke Bomb
Ammo Shotgun Shells9mm Round.223 Round.308 Round
Weapon Parts Magazine (firearms)Ammo StrapsChoke Tube ImprovedChoke Tube FullFiberglass StockIron SightLaserRecoil PadRed DotSlingx2 Scopex4 Scopex8 Scope