![]() |
PZwiki Update Project — Project Zomboid has received its largest update ever. We need your help to get the wiki updated to build 41! Want to get started? See the community portal or join the discussion on the official Discord (pzwiki_editing). We appreciate any level of contribution. |
MSR700 Rifle
![]() |
English |
A MSR700 Rifle is a bolt action rifle. It is a two handed weapon and can be attached to the back of a character to reduce weight.
Contents
Usage
Weapon
The MSR700 Rifle is a bolt action rifle, utilizing an internal 3 round magazine using .223 Rounds as ammo. This means that the rifle does not need any magazines to function, unlike the vast majority of other firearms. It can only hit one target at a time and but can pierce through targets. The rifle will need to be racked after reloading. Should the rifle jam on the player, press X to rack it and unjam it.
The MSR700 with its small magazine capacity of 3 and reload time makes it ill suited for fast paced or close quarters combat. However given with enough distance and small number of zombies, it can be a surpisingly decent weapon as it's .223 rounds can pack a punch and one shot most zombies. However, this is not a rifle for low level aiming especially with its low magazine size and base hit chance of 25%, should be used by a level 4+ aiming skill player.
Attachments
The MSR700 Rifle can be fitted with the following attachments with the use of a screwdriver:
- Iron sight
, x2
, x4
, x8 Scopes
: Increases firing range.
- Recoil Pad
: Reduces recoil.
- Red Dot
: Increases aiming speed.
- Fiberglass Stock
: Decreases weight and increases accuracy.
- Bayonet
: Seemingly has no function in-game as of build 41.65.
To install these attachments, ensure that you have a screwdriver in your inventory, right click the MSR700 you want to modify, click on 'Upgrade' and pick the attachment you want to install.
Condition
The MSR700 Rifle is a firearm. As such, the durablity of the weapon is dependent on the player's aiming skill. This weapon's chance of losing durablity is: 1 in (60 + aiming x 2)
Repairing
Requires level 4 Aiming and another MSR700 Rifle to repair with. The higher the aiming skill is, the chances of a better and successful repair go up. Remember that with each consective repair, the amount of durablity restored decreases.
Distribution
Buildings
The MSR700 Rifle can be found in most homes (Notably in wardrobes/closets) and gun shops.
Gallery
Code
From items_weapons.txt (Project Zomboid directory/media/scripts/)
Retrieved | |
---|---|
Version 41.65 |
item VarmintRifle { DisplayCategory = Weapon, ImpactSound = null, MaxRange = 10, WeaponSprite = VarmintRifle, SoundVolume = 200, MinAngle = 0.95, Type = Weapon, MinimumSwingTime = 0.5, ToHitModifier = 1.5, NPCSoundBoost = 1.5, KnockBackOnNoDeath = TRUE, Ranged = TRUE, SwingAmountBeforeImpact = 0, ProjectileCount = 1, ConditionLowerChanceOneIn = 60, Weight = 4, SplatNumber = 3, PushBackMod = 0.3, SubCategory = Firearm, ConditionMax = 10, ShareDamage = FALSE, MaxHitCount = 1, IsAimedFirearm = TRUE, DoorDamage = 20, UseEndurance = FALSE, SwingAnim = Rifle, DisplayName = MSR700 Rifle, MinRange = 0.61, SwingTime = 0.5, MultipleHitConditionAffected = FALSE, BringToBearSound = MSR700BringToBear, SwingSound = MSR700Shoot, HitSound = BulletHitBody, ClickSound = MSR700Jam, SoundRadius = 70, MinDamage = 0.6, MaxDamage = 1.3, SplatSize = 3, KnockdownMod = 2, SplatBloodOnNoDeath = TRUE, Icon = LeverActionRifle, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, CriticalChance = 25, CritDmgMultiplier = 8, AimingPerkCritModifier = 12, HitChance = 27, AimingPerkHitChanceModifier = 17, AimingPerkMinAngleModifier = 0.01, AimingPerkRangeModifier = 2, RecoilDelay = 90, PiercingBullets = TRUE, SoundGain = 2, ReloadTime = 25, AimingTime = 30, RequiresEquippedBothHands = TRUE, BreakSound = MSR700Break, MetalValue = 45, TwoHandWeapon = TRUE, AmmoBox = 223Box, MaxAmmo = 3, EquipSound = MSR700Equip, UnequipSound = MSR700UnEquip, InsertAmmoSound = MSR700InsertAmmo, EjectAmmoSound = MSR700EjectAmmo, InsertAmmoStartSound = MSR700InsertAmmoStart, InsertAmmoStopSound = MSR700InsertAmmoStop, EjectAmmoStartSound = MSR700EjectAmmoStart, EjectAmmoStopSound = MSR700EjectAmmoStop, ShellFallSound = MSR700CartridgeFall, RackSound = MSR700Rack, AmmoType = Base.223Bullets, WeaponReloadType = boltactionnomag, /* ModelWeaponPart = FiberglassStock HuntingKnife none bayonet,*/ ModelWeaponPart = Bayonnet Bayonnet bayonnet bayonnet, ModelWeaponPart = x2Scope x2Scope scope scope, ModelWeaponPart = x4Scope x4Scope scope scope, ModelWeaponPart = x8Scope x8Scope scope scope, ModelWeaponPart = IronSight IronSight scope2 scope2, ModelWeaponPart = RecoilPad RecoilPad recoilpad recoilpad, ModelWeaponPart = RedDot RedDot reddot reddot, RackAfterShoot = TRUE, /*MagazineType = Base.223Clip,*/ JamGunChance = 5, AttachmentType = Rifle, StopPower = 15, }
Repair
From fixing.txt (Project Zomboid directory/media/scripts/)
Retrieved | |
---|---|
Version 41.65 |
fixing Fix Varmint Rifle { Require : VarmintRifle, Fixer : VarmintRifle; Aiming=4, }
See also
Weapons v • d • e | |
Axe | Hand Axe • Stone Axe • Axe • Wood Axe |
Long Blunt | Acoustic Guitar • Badminton Racket • Barbell • Baseball Bat • Broom • Canoe Paddle • Canoe Paddle - Double-bladed • Chainsaw • Crowbar • Electric Bass • Electric Guitar • Fishing Rod • Fishing Rod (crafted) • Fishing Rod without Line • Garden Hoe • Golf Club • Hockey Stick • Ice Hockey Stick • Keytar • Lacrosse Stick • Leaf Rake • Pick Axe • Plank • Pool Cue • Rake • Saxophone • Shovel • Sledgehammer • Snow Shovel • Spiked Baseball Bat • Spiked Plank • Tennis Racket • Trumpet |
Short Blunt | Ball-peen Hammer • Banjo • Chair Leg • Club Hammer • Dumbbell • Drumstick • Flute • Frying Pan • Griddle Pan • Hammer • Lead Pipe • Metal Bar • Metal Pipe • Nightstick • Plunger • Pipe Wrench • Pick Axe Handle • Rolling Pin • Saucepan • Spiked Pick Axe Handle • Stone Hammer • Table Leg • Violin • Wooden Mallet • Wrench |
Long Blade | Machete • Katana |
Short Blade | Butter Knife • Bread Knife • Fork • Hand Fork • Hand Scythe • Hunting Knife • Ice Pick • Letter Opener • Kitchen Knife • Meat Cleaver • Scalpel • Scissors • Screwdriver • Smashed Bottle • Spoon • Stake • Stone Knife |
Spear | Closed Umbrella • Crafted Spear • Garden Fork • Spear with Bread Knife • Spear with Butter Knife • Spear with Fork • Spear with Hand Fork • Spear with Hunting Knife • Spear with Ice Pick • Spear with Knife • Spear with Letter Opener • Spear with Machete • Spear with Scalpel • Spear with Scissors • Spear with Screwdriver • Spear with Spoon |
Firearm | D-E Pistol • Double Barrel Shotgun • JS-2000 Shotgun • M14 Rifle • M16 Assault Rifle • M1911 Pistol • M36 Revolver • M625 Revolver • M9 Pistol • Magnum • MSR700 Rifle • MSR788 Rifle • Sawed-off Double Barrel Shotgun • Sawed-off JS-2000 Shotgun |
Ammo | .223 Round • .308 Round • .38 Special Round • .44 Magnum Round • .45 Auto Round • 5.56mm Round • 9mm Round • Shotgun Shells |
Weapon mods | .223 Magazine • .308 Magazine • .44 Magazine • .45 Auto Magazine • 5.56mm Magazine • 9mm Magazine • Ammo Straps • Choke Tube Improved • Choke Tube Full • Fiberglass Stock • Iron Sight • Laser • Recoil Pad • Red Dot • Sling • x2 Scope • x4 Scope • x8 Scope |
Throwable | Aerosol Bomb • Aerosol Bomb with Sensor • Aerosol Bomb with Timer • Fire Bomb • Flame Trap with Sensor • Flame Trap with Timer • Molotov Cocktail • Noise Maker • Noise Maker with Sensor • Noise Maker with Timer • Pipe Bomb • Pipe Bomb with Sensor • Pipe Bomb with Timer • Remote Aerosol Bomb • Remote Flame Trap • Remote Noise Maker • Remote Pipe Bomb • Remote Smoke Bomb • Smoke Bomb • Smoke Bomb with Sensor • Smoke Bomb with Timer |
Other | Bare Hands • Blue Pen • Pen • Pencil • Red Pen |