Aiming
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. Last edit was 20/04/2024.Aiming is a Firearm skill.
Skill effects
The aiming skill determines five key stats for firearms: accuracy, precision, range, firing angle, and aiming time. Aiming experience is gained whenever the player successfully lands a shot on an enemy with a firearm.
- Accuracy: The basic chance for shots to hit a target. Every firearm has a base accuracy value, which increases by a fixed amount for each aiming level.
- Precision: The chance for shots fired to critically hit. On a critical hit, players deal massively increased damage, usually at least 2x or more. Being similar to accuracy, this is a fixed percentage that increases each aiming level.
- Range: The maximum distance away that a firearm is able to hit a target from. Each level of aiming slightly increases the player's maximum effective range for most firearms, except shotguns.
- Firing angle: How wide the "cone" in which the player can hit zombies with a firearm is; the narrower this is, the more precisely a particular target must be aimed at.
- Aiming time: The amount of time that it takes for the player's aim to recover after movement. Higher aiming levels also reduce the effect of movement on accuracy.
The bonuses granted by the aiming skill vary by firearm. For example, the range of the MSR788 rifle benefits more greatly from higher aiming levels than the M9 pistol does.
The aiming skill also reduces the chance firearms will lose condition when fired, which is a fixed amount that increases for each aiming level.
Note that at level 5 aiming and above, experience gains are reduced to ≈37%.
Aiming Level
Gaining aiming XP is harder than most other weapons as it requires ammunition and usually attracts the attention of zombies.
Ways to gain XP:
- Firing weapons
- Watching the VHS tapes Dead Wrong and Basic Gun Handling (Officer Use Only)
Benefits
ADD BENEFITS ABOUT REDUCTION IN WEAPON DURABILITY LOSS.
Applicable Weapons
Handguns
Icon | Name | Hands | Damage | Range | + x Aiming Level | + x Aiming Level | Knockback | Knockdown | Base ID | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1.5 | One-Hand | .44 Magnum Round | 8 | 1 | 1.9 | 0.61 | 10 | 20 | +12 | 20% | +10% | 70 | 0.3 | 2 | Base.Pistol3 | ||
1.5 | One-Hand | .45 Auto Round | 7 | 1 | 1.4 | 0.61 | 8 | 40 | +10 | 20% | +10% | 50 | 0.3 | 2 | Base.Pistol2 | ||
1.5 | One-Hand | .38 Special Round | 5 | 0.7 | 1.2 | 0.61 | 6 | 65 | +8 | 20% | +10% | 30 | 0.3 | 2 | Base.Revolver_Short | ||
1.75 | One-Hand | .45 Auto Round | 6 | 1 | 1.6 | 0.61 | 9 | 30 | +10 | 20% | +10% | 50 | 0.3 | 2 | Base.Revolver | ||
1.5 | One-Hand | 9mm Round | 15 | 0.6 | 1 | 0.61 | 7 | 50 | +8 | 20% | +10% | 40 | 0.3 | 2 | Base.Pistol | ||
2.0 | One-Hand | .44 Magnum Round | 6 | 1.2 | 1.9 | 0.61 | 11 | 20 | +12 | 20% | +10% | 80 | 0.3 | 2 | Base.Revolver_Long |
Shotguns
Icon | Name | Hands | Damage | Range | + x Aiming Level | + x Aiming Level | Knockback | Knockdown | Base ID | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4.0 | Two-Hand | Shotgun Shells | 2 | 2 | 2.7 | 0.67 | 9 | 80 | +5 | 80% | +4% | 100 | 0.8 | 8 | Base.DoubleBarrelShotgun | ||
3.5 | Two-Hand | Shotgun Shells | 2 | 2 | 2.7 | 0.67 | 8 | 80 | +5 | 80% | +4% | 100 | 0.8 | 8 | Base.DoubleBarrelShotgunSawnoff | ||
4.0 | Two-Hand | Shotgun Shells | 6 | 1.5 | 2.2 | 0.61 | 7 | 70 | +5 | 60% | +4% | 100 | 0.8 | 8 | Base.Shotgun | ||
3.5 | Two-Hand | Shotgun Shells | 6 | 1.5 | 2.2 | 0.61 | 6 | 100 | +0 | 60% | +4% | 100 | 0.9 | 8 | Base.ShotgunSawnoff |
Rifles
Icon | Name | Hands | Damage | Range | + x Aiming Level | + x Aiming Level | Knockback | Knockdown | Base ID | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
M14 Rifle | 4.0 | Two-Hand | .308 Round | 20 | 1.2 | 2.0 | 0.61 | 10 | 50 | +5 | 30% | +15% | 70 | 0.3 | 2 | Base.AssaultRifle2 | ||
M16 Assault Rifle | 4.0 | Two-Hand | 5.56mm Round | 30 | 0.8 | 1.4 | 0.61 | 11 | 20 | +7 | 25% | +12% | 70 | 0.3 | 4 | Base.AssaultRifle | ||
MSR700 Rifle | 4.0 | Two-Hand | .223 Round | 3 | 0.6 | 1.3 | 0.61 | 10 | 27 | +17 | 25% | +12% | 70 | 0.3 | 2 | Base.VarmintRifle | ||
MSR788 Rifle | 4.0 | Two-Hand | .308 Round | 3 | 1.2 | 2.0 | 0.61 | 10 | 25 | +15 | 30% | +15% | 70 | 0.3 | 2 | Base.HuntingRifle |
See also
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