Sneaking
Sneaking is an agility skill.
Overview
Experience is gained by sneaking (pressing C) near zombies while undetected.
Walking/running while sneaking has a default 20% sound radius multiplier, and a 40% detection chance multiplier. For example, at level 0 in the sneaking skill, the base 20% sneak sound radius multiplier will be multiplied by the level 0 sneaking skill multiplier of 120%, leading to an effective footstep sound radius of 24% while sneaking. (20% * 120% = 24%)
Skill effects
The sneaking skill affects how loud a character's footsteps are when sneaking, and how likely zombies are to spot them.
Sneaking level | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|---|
Sneaking skill level footstep sound radius multiplier | 120% | 90% | 80% | 75% | 70% | 65% | 60% | 55% | 50% | 45% | 40% |
Effective total sneaking footstep sound radius multiplier | 24% | 18% | 16% | 15% | 14% | 13% | 12% | 11% | 10% | 9% | 8% |
Detection chance multiplier while sneaking | 114% | 108% | 96% | 90% | 84% | 78% | 72% | 66% | 60% | 54% | 48% |