Sneaking

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Sneaking
Sneaking
General
Type
Agility

Sneaking is an agility skill.

Overview

Experience is gained by sneaking (pressing C) near zombies while undetected.

Walking/running while sneaking has a default 20% sound radius multiplier, and a 40% detection chance multiplier. For example, at level 0 in the sneaking skill, the base 20% sneak sound radius multiplier will be multiplied by the level 0 sneaking skill multiplier of 120%, leading to an effective footstep sound radius of 24% while sneaking. (20% * 120% = 24%)

Skill effects

The sneaking skill affects how loud a character's footsteps are when sneaking, and how likely zombies are to spot them.

Sneaking level 0 1 2 3 4 5 6 7 8 9 10
Sneaking skill level footstep sound radius multiplier 120% 90% 80% 75% 70% 65% 60% 55% 50% 45% 40%
Effective total sneaking footstep sound radius multiplier 24% 18% 16% 15% 14% 13% 12% 11% 10% 9% 8%
Detection chance multiplier while sneaking 114% 108% 96% 90% 84% 78% 72% 66% 60% 54% 48%

See also