More actions
Pain is a moodle that represents the player's pain level.
Overview
The player is in pain, whether from a wound, exercise fatigue or other injuries. The level of pain is more or less consistent with the severity of the character's injuries.
Pain is temporarily removed via painkillers, and also disappears over time as the character status improves. Bandaged and splinted injuries also reduce pain.
Severe or extreme pain renders the character unable to sleep. High levels tiredness can allow them to sleep, even in severe or extreme pain. Sleeping in a poor-quality bed or a vehicle can lead to neck pain and slight damage for a short while upon awakening.
Moodle levels
Minor Pain
Feeling slight pain.
- 5% increased chance to trip when run/sprint vaulting a low fence.
Pain
Speed and accuracy slightly reduced.
- 10% increased chance to trip when run/sprint vaulting a low fence.
- Movement, Melee damage or attack speed slightly decreased depending on the spot of the injury.
- Sleeping disabled.
Severe Pain
Speed and accuracy reduced.
- 15% increased chance to trip when run/sprint vaulting a low fence.
- Movement, damage, and attack speed moderately decreased depending on the spot of the injury.
Agony
Speed and accuracy severely reduced.
- 20% increased chance to trip when run/sprint vaulting a low fence.
- Movement, damage, and attack speed severely decreased depending on the spot of the injury.
- Exercising disabled.