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Strawberries

From PZwiki
Project ZomboidItemsFoodFruitStrawberries
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Strawberries
Strawberry Model.png
StrawberryRotten Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Properties
Days fresh
2 days
Days until rotten
5 days
Nutrition
HungerUI Hunger.png
-5
ThirstUI Thristy.png
-1
CaloriesCalories
4
CarbohydratesCarbohydrates
0.92
ProteinsProteins
0.08
FatFat
0.04
Effect
UnhappinessUI Unhappy.png
-10
Cooking
Custom recipe
Strawberry
Technical
Item ID
farming.Strewberrie
PlushSpiffo.pngThis article is about fruit. For crop, see Strawberry (crop).

Strawberries are a perishable food item.

Usage

Consumable properties

Strawberries can be eaten, providing the player with some positive effects, however these will become negative the longer they're left to perish.

State Icon Hunger Boredom Unhappiness Sickness chance
Fresh Strawberries (Fresh) -5 - -10 -
Stale Strawberries (Stale) -4 +10 - -
Rotten Strawberries (Rotten) -2 +20 +10 100%

Crafting

Evolved recipes

Strawberries are a cooking ingredient.

Product Nutrition
TZ CraftSalat.png
Salad
5
FruitSalad.png
Fruit Salad
5
PieWhole.png
Pie (savory)
5
Cake.png
Cake (crafted)
5
PancakesFruit.png
Pancakes (crafted)
5
SafflesFruit.png
Waffles (crafted)
5
Oatmeal
Oatmeal
5
Ice Cream Cone
Ice Cream Cone
5
BeverageBeverageBeverageBeverageBeverageBeverageBeverage
Beverage
5

Sack of Strawberries

Product Ingredients Tools Requirements Workstation XP
BerryStraw.png
Strawberries ×16
Sack of Strawberries Sack of Strawberries ×1 none none none none

Location

The loot distributions can be found in the table(s) below.

Strewberrie distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
all fridge 6.74%
all grocerstand 19.68%
bakery fridge 19.68%
bakerykitchen fridge 19.68%
cafe fridge 19.68%
cafekitchen fridge 19.68%
donut_kitchenstorage fridge 19.68%
gigamart grocerstand 41.46%
gigamart grocerstand 23.67%
grocery grocerstand 41.46%
grocery grocerstand 23.67%
icecreamkitchen fridge 41.46%
icecreamkitchen fridge 23.67%
kitchen_crepe fridge 19.68%
Foraging
Amount Skill level Biome: chance Weather modifiers % Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
1 8 DeepForest: 5
Farm: 15
FarmLand: 15
Forest: 5
-10 - - - January to November April to June January to February
SackProduce_Strawberry distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
grocerystorage crate 23.67%
grocerystorage crate 2.34%
grocerystorage metal_shelves 23.67%
grocerystorage metal_shelves 2.34%
grocerystorage smallcrate 23.67%
grocerystorage smallcrate 2.34%
producestorage crate 76.71%
producestorage crate 41.46%
producestorage crate 23.67%

Farming

Strawberries can be grown by farming with strawberry seeds.

Product Ingredients Tools Requirements Workstation XP
Vegetation farming 01 62.png
Strawberry (crop)
Vegetation farming 01 1.png Plowed Land ×1
TZ StrewberrySeeds.png Strawberry Seeds ×12
WaterDrop.png Water ×85 unit(s)
none none none none

Trivia

  • Strawberries were originally added as a part of the RobertJohnson's and Thuztor's Farming Mod, with the old icons still being shipped with the game, although unused.

Gallery

History

farming.Strewberrie

Version Description
Build 41.72 EvolvedRecipeName added with value Strawberry.
EvolvedRecipe changed from {'Cake': '5', 'FruitSalad': '5', 'Pancakes': '5', 'Waffles': '5'} to {'Cake': '5', 'FruitSalad': '5', 'Pancakes': '5', 'Waffles': '5', 'ConeIcecream': '5', 'Oatmeal': '5', 'PieSweet': '5', 'Salad': '5', 'HotDrink': '5', 'HotDrinkRed': '5', 'HotDrinkWhite': '5', 'HotDrinkSpiffo': '5', 'HotDrinkTea': '5'}.
FoodType changed from Fruits to Berry.
Build 41.65 DisplayCategory added with value Food.
EvolvedRecipe changed from {'Cake': '5', 'FruitSalad': '5'} to {'Cake': '5', 'FruitSalad': '5', 'Pancakes': '5', 'Waffles': '5'}.
Build 41.54 WorldStaticModel added with value Strawberry_Ground.
Build 41.20 StaticModel added with value RoundFood_Red.
Build 35.25b EvolvedRecipe changed from {'Cake': '5'} to {'Cake': '5', 'FruitSalad': '5'}.
ThirstChange changed from -5 to -1.
Build 34.23 Calories added with value 4.
Nutrition added with value 0.92.
Nutrition added with value 0.04.
Proteins added with value 0.08.
Build 30.12 Weight changed from 0.01 to 0.1.
Build 26 EvolvedRecipe added with value {'Cake': '5'}.
FoodType added with value Fruits.
Build 20 Icon changed from TZ_Strewberry to BerryStraw.
RC2.9.9.17 - Build 0009 DisplayName changed from Strawberry to Strawberries.
RC2.9 - Build 0007 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

BerryStraw.png Farming.Strewberrie
Source: ProjectZomboid\media\scripts\farming.txt

Retrieved: Build 41.78.16
item Strewberrie
	{
	    DisplayCategory = Food,
		Type				=		Food,
		DisplayName			=		Strawberries,
		Icon				=		BerryStraw,
		Weight				=		0.1,
		HungerChange 		=		-5,
		ThirstChange		=		-5,
		UnhappyChange 		= 		-10,
		DaysFresh 			=		2,
		DaysTotallyRotten 	=	 	5,
		EvolvedRecipe = Cake:5;FruitSalad:5;Pancakes:5;Waffles:5;ConeIcecream:5;Oatmeal:5;PieSweet:5;Salad:5;HotDrink:5;HotDrinkRed:5;HotDrinkWhite:5;HotDrinkSpiffo:5;HotDrinkTea:5,
		FoodType    =   Berry,
		ThirstChange	=	-1,
        Carbohydrates = 0.92,
        Proteins = 0.08,
        Lipids = 0.04,
        Calories = 4,
        StaticModel = RoundFood_Red,
        WorldStaticModel = Strawberry_Ground,
		EvolvedRecipeName = Strawberry,
	}

Sandbag.png Base.SackProduce_Strawberry
Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item SackProduce_Strawberry
	{
		DisplayName = Sack of Strawberries,
		DisplayCategory = Food,
		Type = Food,
		Weight = 2,
		Icon = Sandbag,
		CantEat = TRUE,
		DaysFresh = 2,
		DaysTotallyRotten = 5,
		WorldStaticModel = SandBag,
	}

See also