Griddle Pan

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Griddle Pan
GriddlePan Model.png
General
Category
Weapon
Encumbrance
Moodle Icon HeavyLoad.png
1.2
Equipped
One-handed
Slot attached
Back
Skill
Properties
Max condition
10
Performance
Damage
0.25–0.45
Door damage
3
Tree damage
0
Range
0.61–1.1
Attack speed
1
Knockback
0.5
Knockdown
1.3
Crit chance
30%
Technical
Item ID
Base.GridlePan

A griddle pan is a cooking item and improvised short blunt weapon.

Usage

Cooking

Main article: Cooking

The griddle pan's primary function is as a cooking utensil, used in crafting a stir fry.

Weapon

The griddle pan can hit only 1 enemy at a time (even with multi-hit enabled), dealing a maximum of 0.45 damage to enemies (unless a critical hit) from up to 1.1 tiles away at an attack speed of 1.

Condition

The griddle pan has a maximum condition of 10. Its rate of degradation is influenced by the short blunt and maintenance skills. The chance of losing durability can be simplified to the following formula: 1 in (12 + maintenanceMod × 2). Where "maintenanceMod" is calculated using the short blunt and maintenance skills.
Below is an example of the chance of losing durability at varying levels of the maintenance and short blunt skills.

For how this is calculated, see: Durability
Maintenance skill Weapon skill Durability lower chance
0 0 1/12 (8%)
0 4 1/14 (7%)
0 8 1/16 (6%)
4 0 1/16 (6%)
8 0 1/20 (5%)
4 4 1/18 (6%)
4 8 1/20 (5%)
8 8 1/24 (4%)
10 10 1/26 (4%)

Crafting

Product Ingredients Tools Requirements Workstation XP
PanFull.png
Stir fry
One of:
Griddle.png Griddle Pan ×1
Pan.png Frying Pan ×1
Each of:
Soup Ingredients.png Stir fry Ingredients ×(1−6)
none none none 0.75 Cooking

Distribution

The loot distributions can be found in the table(s) below.

GridlePan distribution Show / Hide
Containers
Building / Room Container Rolls Chance
bakerykitchen counter 4 10.0
departmentstorage metal_shelves 4 10.0
dinerbackroom counter 4 10.0
kitchen counter 4 8.0

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_weapons.txt

Retrieved: Build 41.78.16
item GridlePan
    {
        DisplayCategory = Cooking,
        MaxRange	=	1.1,
        WeaponSprite	=	GridlePan,
        MinAngle	=	0.67,
        Type	=	Weapon,
        MinimumSwingTime	=	3,
        KnockBackOnNoDeath	=	True,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Improvised;SmallBlunt,
        ConditionLowerChanceOneIn	=	12,
        Weight	=	1.2,
        SplatNumber	=	1,
        PushBackMod	=	0.5,
        SubCategory	=	Swinging,
        ConditionMax	=	10,
        MaxHitCount	=	1,
        DoorDamage	=	3,
        SwingAnim	=	Bat,
        DisplayName	=	Griddle Pan,
        MinRange	=	0.61,
        SwingTime	=	3,
        KnockdownMod	=	1.3,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	Griddle,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        TreeDamage  =   0,
        EnduranceMod = 1.3,
        MetalValue = 20,
        MinDamage	=	0.25,
        MaxDamage	=	0.45,
        CriticalChance	=	30,
        CritDmgMultiplier = 1.7,
        BaseSpeed = 1,
        WeaponLength = 0.20,
        AttachmentType = Saucepan,
        BreakSound	=	GriddlePanBreak,
        DoorHitSound = GriddlePanHit,
		HitSound = GriddlePanHit,
		HitFloorSound = GriddlePanHit,
		SwingSound = GriddlePanSwing,
     }

See also