Spiked Baseball Bat

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Spiked Baseball Bat
Spiked Baseball Bat
Spiked Baseball Bat Baseball Bat
Category Weapon
Heavy Load
Equipped Two-handed
Condition max. 15
Type Blunt
Swing time 3
Range 0.61–1.5 tiles
Damage 1–1.5
Knockback 0.5
Knockdown 2
Technical details
Base ID Base.BaseballBat

A spiked baseball bat is a two-handed melee weapon.

A craftable improvement on the basic baseball bat which does more damage, generally killing Zombie with one well-charged hit. Since it has good range, pushes zombies away, and deals above average damage, it is an excellent weapon that is relatively easy to find the components for.

However, it has lower durability than a standard baseball bat, and one should only expect it to survive two to three dozen battles. It is recommended to have a backup weapon on long trips, as the spiked baseball bat is likely to break during repeat confrontations.

The spiked baseball bat is not for the unfit, any user should prioritize putting a point or two in swinging skills if not already done so to benefit from the output of the bat.

It can also be used to bash down doors, causing 7 damage per swing. They are not found naturally but can be found on the bodies of dead survivors, but it is quicker reliable to craft one, as the unmodified bat spawns in many locations in the world.


Output Recipe Description Skill Level
Spiked Baseball Bat x1
BaseballBat.png + Nails.png + Hammer.png
Baseball Bat x1 Nails x5 Hammer x1
(consumed) (consumed)
Imparts greater damage than the basic baseball bat. The durability of the spiked baseball bat is less than that of the basic baseball bat. Level 0

Materials to Repair

Item Repaired 1st Repair Materials =
55% Repaired, 100% Success

20% Repaired, 95% Success

10% Repaired, 95% Success

10% Repaired, 95% Success

5% Repaired, 95% Success

Spiked Baseball Bat


Wood Glue (2 Uses)
(Requires Carpentry Level 2)


Duct Tape (2 Uses)


Glue (2 Uses)


Adhesive Tape (4 Uses)


Nails (1 Use)

It should be noted that repairing the spiked baseball bat makes following repairs less likely to succeed and can, if repaired numerous times, cause reduced durability instead of increased.

Repair Code

    fixing Fix Spiked Baseball Bat
     Require : BaseballBatNails,

       Fixer : Woodglue=2; Woodwork=2,
       Fixer : DuctTape=2,
       Fixer : Glue=2,
       Fixer : Scotchtape=4,
       Fixer : Nails,


	item BaseballBatNails
		MaxRange			= 1.5,
		WeaponSprite			= BaseballbatSpiked,
		MinAngle			= 0.2,
		Type				= Weapon,
		MinimumSwingTime		= 3,
		KnockBackOnNoDeath		= TRUE,
		SwingAmountBeforeImpact		= 0.02,
		Categories			= Blunt,
		ConditionLowerChanceOneIn	= 10,
		Weight				= 2,
		SplatN.umber			= 1,
		PushBackMod			= 0.5,
		MaxDamage			= 1.5,
		SubCategory			= Swinging,
		ConditionMax			= 15,
		MaxHitCount			= 2,
		DoorDamage			= 7,
		IdleAnim			= Idle_Weapon2,
		SwingAnim			= Bat,
		CriticalChance			= 15,
		WeaponWeight			= 2,
		DisplayName			= Spiked Baseball Bat,
		MinRange			= 0.61,
		SwingTime			= 3,
		HitAngleMod			= -30,
		MinDamage			= 1,
		KnockdownMod			= 2,
		SplatBloodOnNoDeath		= TRUE,
		Icon				= BaseballBatNails,
		RunAnim				= Run_Weapon2,
        	TwoHandWeapon 			= TRUE,
        	BreakSound  			= PZ_WoodSnap,
        	TreeDamage  			= 1,
        	MetalValue 			= 5,

See also

Weapons vde
Blunt Bare HandsBaseball BatCrowbarFishing RodFishing Rod Without LineFishing Rod (crafted)Frying PanGolf ClubHammerHockey StickPlankPool CueRolling PinSledgehammerShovelSpiked Baseball BatSpiked PlankStone HammerCrafted Spear
Bladed Butter KnifeForkHunting KnifeIce PickKitchen KnifeLetter OpenerPenPencilScissorsScrewdriverSpoon
Axes AxeStone Axe
Firearms Hunting RiflePistol (disambiguation)Sawed-off JS-2000 ShotgunShotgun (disambiguation)Varmint Rifle
Throwables Aerosol BombAlarm ClockFire BombMolotov CocktailNoise MakerPipe BombSmoke Bomb
Ammo Shotgun Shells9mm Round.223 Round.308 Round
Weapon Parts Magazine (firearms)Ammo StrapsChoke Tube ImprovedChoke Tube FullFiberglass StockIron SightLaserRecoil PadRed DotSlingx2 Scopex4 Scopex8 Scope