Pen

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Pen
PenAnim 120px.gif
Weight: 0.1
Weapon Type: Melee
Ammunition: None
Hands: One-handed
Damage: Min - 0.1
Max - 0.1
Max Condition: 2
Degrade Chance: 1 in 1
Item ID: Pen
RedPen
BluePen

The pen is a writing implement that can be used to create notes and, in tight spots, as a weapon. The pen can kill zombies, but doing so will usually exhaust all of its durability; rendering it useless. Pens can be found in three colours, standard, red and blue, each with the same stats. A pen can be used with journals, empty notebooks and a sheet of paper to write notes that can be left for other players on Multiplayer servers. Maps can be annotated with a pen, adding symbols and text in the colour of the pen.

Pens can be found in bins, lockers, zombie corpses, desks, shop counters, side tables, houseware store shelves, gift store crates, shelves and display cases, toy store shelves, sewing store shelves, schoolbags and garbage bags.


Former Crafting

Formerly, the Pen could be used to make Doodles and work with Notepads to make Journals, this has since been removed.

Name Recipe Description Skill Level
SmallNotepad.png
Journal x20
SmallNotepad.png + SmallPen.png
Empty Notebook x1 Pen
or
Pencil x1
(consumed) (consumed)
"A more handy tool to reduce boredom."
NO LONGER RECIPE
(Checked Version 34.28)
Level 0


SmallPaper.png
Doodle x1
SmallPaper.png + SmallPen.png
Sheet of Paper x1 Pen
or
Pencil x1
(consumed) (consumed)
"A quick doodle to reduce boredom."
NO LONGER RECIPE
(Checked Version 34.28)
Level 0



Code

From items.txt (Project Zomboid directory/media/scripts/)

Pen Pen.png

	
	item Pen
		MaxRange			= 0.9,
		WeaponSprite			= Knife,
		MinAngle			= 0,
		Type				= Weapon,
		MinimumSwingTime		= 2,
		KnockBackOnNoDeath		= FALSE,
		SwingAmountBeforeImpact		= 0.02,
		Categories			= Improvised,
		ConditionLowerChanceOneIn	= 1,
		Weight				= 0.1,
		SplatN.umber			= 0,
		PushBackMod			= 0.3,
		MaxDamage			= 0.1,
		SubCategory			= Stab,
		AimingMod			= 0.8,
		ConditionMax			= 2,
		MaxHitCount			= 1,
		IsAimedHandWeapon		= TRUE,
		DoorDamage			= 0,
		SwingAnim			= Stab,
		WeaponWeight			= 0.1,
		DisplayName			= Pen,
		MinRange			= 0.61,
		SwingTime			= 2,
		MinDamage			= 0.1,
		KnockdownMod			= 0,
		SplatBloodOnNoDeath		= FALSE,
		Icon				= Pen,
		RunAnim				= Run_Weapon2,
		IdleAnim			= Idle_Weapon2,
		BreakSound  			= PZ_MetalSnap,
		TreeDamage  			= 0,
		EnduranceMod 			= 0.5,

Red Pen RedPen.png

	
	item RedPen
		MaxRange			= 0.9,
		WeaponSprite			= Knife,
		MinAngle			= 0,
		Type				= Weapon,
		MinimumSwingTime		= 2,
		KnockBackOnNoDeath		= FALSE,
		SwingAmountBeforeImpact		= 0.02,
		Categories			= Improvised,
		ConditionLowerChanceOneIn	= 1,
		Weight				= 0.1,
		SplatN.umber			= 0,
		PushBackMod			= 0.3,
		MaxDamage			= 0.1,
		SubCategory			= Stab,
		AimingMod			= 0.8,
		ConditionMax			= 2,
		MaxHitCount			= 1,
		IsAimedHandWeapon		= TRUE,
		DoorDamage			= 0,
		SwingAnim			= Stab,
		WeaponWeight			= 0.1,
		DisplayName			= Pen,
		MinRange			= 0.61,
		SwingTime			= 2,
		MinDamage			= 0.1,
		KnockdownMod			= 0,
		SplatBloodOnNoDeath		= FALSE,
		Icon				= Red Pen,
		RunAnim				= Run_Weapon2,
		IdleAnim			= Idle_Weapon2,
		BreakSound  			= PZ_MetalSnap,
		TreeDamage  			= 0,
		EnduranceMod 			= 0.5,
		ColorRed 			= 220,
        	ColorGreen 			= 10,
        	ColorBlue 			= 10,

Blue Pen BluePen.png

	
	item BluePen
		MaxRange			= 0.9,
		WeaponSprite			= Knife,
		MinAngle			= 0,
		Type				= Weapon,
		MinimumSwingTime		= 2,
		KnockBackOnNoDeath		= FALSE,
		SwingAmountBeforeImpact		= 0.02,
		Categories			= Improvised,
		ConditionLowerChanceOneIn	= 1,
		Weight				= 0.1,
		SplatN.umber			= 0,
		PushBackMod			= 0.3,
		MaxDamage			= 0.1,
		SubCategory			= Stab,
		AimingMod			= 0.8,
		ConditionMax			= 2,
		MaxHitCount			= 1,
		IsAimedHandWeapon		= TRUE,
		DoorDamage			= 0,
		SwingAnim			= Stab,
		WeaponWeight			= 0.1,
		DisplayName			= Pen,
		MinRange			= 0.61,
		SwingTime			= 2,
		MinDamage			= 0.1,
		KnockdownMod			= 0,
		SplatBloodOnNoDeath		= FALSE,
		Icon				= Blue Pen,
		RunAnim				= Run_Weapon2,
		IdleAnim			= Idle_Weapon2,
		BreakSound  			= PZ_MetalSnap,
		TreeDamage  			= 0,
		EnduranceMod 			= 0.5,
		ColorRed 			= 50,
        	ColorGreen 			= 50,
        	ColorBlue 			= 210,


See also


Tools
Camping Campfire MaterialsChipped StoneNotched Wooden PlankSturdy StickTent Kit
Construction AxeBucketCrowbarHammerNeedlePaint BrushPropane TankBlow TorchRaw AxeSawScrewdriverSledgehammerStone HammerSuture NeedleWelding Mask
Cooking Baking PanBowlButter KnifeCan OpenerCooking PotEmpty Bottle (Alcohol)Empty Bottle (Mayonnaise)Empty Bottle (Remoulade)Empty Bottle (Water)Empty JarEmpty MugEmpty Pop BottleFrying PanHunting KnifeJar LidKettleKitchen KnifeRolling PinRoasting PanSaucepan
Farming Gardening Spray CanNPK FertilizerSackShovelTrowelWatering Can
Fishing Fishing Net TrapFishing RodFishing Rod (crafted)Fishing TackleWooden Spear
Illumination Lit CandleFlashlightLighterMatches
Keys Car KeyCombination PadlockKey RingKey (Door)Key (Padlock)Padlock
Mechanics Gas CanJackLug WrenchTire PumpWrench
Miscellaneous Bath TowelDish TowelExtinguisherMopMortar and PestleUmbrella
Stationery Empty NotebookEraserJournalPenPencilSheet of Paper
Trapping Cage TrapMouse TrapSnare TrapStick TrapTrap BoxTrap Crate
Weapons
Blunt Bare HandsBaseball BatCrowbarFishing RodFishing Rod Without LineFishing Rod (crafted)Frying PanGolfclubHammerHockey StickPlankPoolcueRolling PinSledgehammerShovelSpiked Baseball BatSpiked PlankStone HammerWooden Spear
Bladed Butter KnifeForkHunting KnifeIce PickKitchen KnifeLetter OpenerPenPencilScissorsScrewdriverSpoon
Axes AxeRaw Axe
Firearms Hunting RiflePistolSawn Off ShotgunShotgunVarmint Rifle
Throwables Aerosol BombAlarm ClockFlame TrapMolotov CocktailNoise MakerPipe BombSmoke Bomb
Ammo Shotgun Shells9mm Rounds.223 Ammo.308 Ammo
Weapon Parts 9mm MagazineAmmo StrapsChoke Tube ImprovedChoke Tube FullFiberglass StockIron SightsLaserRecoil PadRed DotSlingx2 Scopex4 Scopex8 Scope