Firefighter Pants

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Project ZomboidItemsClothingBottomsPantsFirefighter Pants
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Firefighter Pants
Trousers Fireman model.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
4.0
Equipped
Pants
Properties
Scratch defence
30%
Bite defence
20%
Insulation
85%
Wind resistance
85%
Water resistance
80%
Technical
Item ID
Base.Trousers_Fireman

Firefighter pants are a pair of trousers worn by firefighters. Players with the Fire Officer occupation can select the firefighter pants in the character creation menu.

Usage

Firefighter pants provide the most amount of bite and scratch protection of any pants at the cost of a significant reduction in run-speed. Firefighter pants provide a very high amount of insulation, wind resistance and water resistance.

Distribution

The loot distributions can be found in the table(s) below.

Trousers_Fireman distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
bathroom locker 19.27%
changeroom locker 19.27%
firestorage metal_shelves 23.28%
firestorage metal_shelves 41.14%
garagestorage locker 19.27%
Vehicles
Type Container Effective chance
Fire Trunk 19.27%

Firefighter pants can be found on firefighter zombies which can usually be found near the fire department in Rosewood, crashed fire department vehicles and burnt-down houses.

Body location

Protection Pants.png
  • Groin
  • Thighs
  • Shins

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_pants.txt

Retrieved: Build 41.78.16
item Trousers_Fireman
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Firefighter Pants,
        ClothingItem = Trousers_Fireman,
        BodyLocation = Pants,
        Icon = TrousersFireman,
        BloodLocation = Trousers,
        RunSpeedModifier = 0.82,
        BiteDefense = 20,
        ScratchDefense = 30,
        Insulation = 0.85,
        WindResistance = 0.85,
        WaterResistance = 0.8,
        Weight = 4,
        WorldStaticModel = Trousers_Ground,
    }

See also