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Ranger Hat

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This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Ranger Hat
Hat Ranger model.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
1
Equipped
Hat
Properties
Insulation
45%
Wind resistance
40%
Water resistance
25%
Technical
Item ID
Base.Hat_Ranger

The ranger hat is a hat that's used by park rangers throughout Knox Country. It's a starting item for park rangers only.

Usage

Pros Cons
  • Provides decent insulation and wind protection.
  • Modest amount of water resistance.
  • Fairly easy to find park ranger zombies.
  • No physical protection
  • Can be knocked off very often by attacks.

Body location

Protection Hat.png
  • Head

Location

Hat_Ranger distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Outfit
Outfit Probability GUID
Ranger (Female) 10% 13b1baed-4903-4a02-8e7e-e6da9c3dfaa2
Ranger (Male) 10% 13b1baed-4903-4a02-8e7e-e6da9c3dfaa2
Foraging
Amount Skill level Biome: chance Weather modifiers Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
1 0 Nav: 5
TownZone: 5
TrailerPark: 5
Vegitation: 5
- - - - - - -

Variants

Trivia

  • The ranger hat is available for selection by those with the park ranger occupation in the character creation menu in build 41.78.16.

History

Base.Hat_Ranger

Version Description
41.78.16 Released on or before this version.

Help PZwiki by adding to this history.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_hats.txt

Retrieved: Build 41.78.16
item Hat_Ranger
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
		DisplayName = Ranger Hat,
		ClothingItem = Hat_Ranger,
		BodyLocation = Hat,
		Icon = HatRanger,
		CanHaveHoles = false,
		ChanceToFall = 40,
        BloodLocation = Head,
        Insulation = 0.45,
        WindResistance = 0.40,
        WaterResistance = 0.25,
    }

See also