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Rake

From PZwiki
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This page has been revised for the current stable version (41.78.16).
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Rake
Rake Model.png
General
Category
Gardening
Encumbrance
Moodle Icon HeavyLoad.png
1.5
Equipped
Two-handed
Slot attached
Back
Skill
Properties
Max condition
4
Condition lower chance
3
Performance
Damage
0.2–0.4
Door damage
1
Tree damage
0
Range
0.61–1.6
Attack speed
1.2
Knockback
0.3
Crit chance
5%
Technical
Item ID
Base.Rake

A rake is an improvised long blunt weapon.

Usage

A rake is a long blunt weapon with low durability and damage.

Condition

The rake has a maximum condition of 4. Its rate of degradation is influenced by the long blunt and maintenance skills. The chance of losing durability can be simplified to the following formula: 1 in (3 + maintenanceMod × 2). Where "maintenanceMod" is calculated using the long blunt and maintenance skills.
Below is an example of the chance of losing durability at varying levels of the maintenance and long blunt skills.

For how this is calculated, see: Condition
Maintenance skill Long blunt level Condition lower chance Average condition
0 0 1/3 (33%) 12
0 4 1/5 (20%) 20
0 8 1/7 (14%) 28
4 0 1/7 (14%) 28
8 0 1/11 (9%) 44
4 4 1/9 (11%) 36
4 8 1/11 (9%) 44
8 8 1/15 (7%) 60
10 10 1/17 (6%) 68

Repairing

Rake

For more information, see Condition
Fixer Skill Repairs Success chance
Duct Tape Duct Tape 50% 95%
Glue Glue 20% 95%

Location

The loot distributions can be found in the table(s) below.

Rake distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
all crate 1.13%
all toolcabinet 23.67%
bedroom crate 1.13%
closet crate 23.67%
closet crate 1.13%
construction crate 23.67%
factory crate 23.67%
factory metal_shelves 23.67%
Farmer crate 23.67%
Farmer metal_shelves 23.67%
farmstorage crate 23.67%
farmstorage metal_shelves 23.67%
garagestorage counter 23.67%
garagestorage crate 23.67%
garagestorage crate 1.13%
garagestorage locker 23.67%
garagestorage metal_shelves 23.67%
gardenstore metal_shelves 23.67%
gardenstore shelves 23.67%
generalstore metal_shelves 23.67%
generalstore shelves 23.67%
generalstorestorage metal_shelves 23.67%
generalstorestorage shelves 23.67%
gigamart shelves 23.67%
kitchen crate 23.67%
loggingfactory crate 23.67%
loggingfactory metal_shelves 23.67%
pawnshop counter 23.67%
pawnshop crate 23.67%
pawnshop metal_shelves 23.67%
pawnshop shelves 23.67%
pawnshopstorage crate 23.67%
pawnshopstorage metal_shelves 23.67%
producestorage metal_shelves 23.67%
SafehouseLoot crate 23.67%
SafehouseLoot metal_shelves 23.67%
shed crate 23.67%
shed locker 23.67%
shed metal_shelves 23.67%
storageunit crate 23.67%
storageunit crate 1.13%
storageunit metal_shelves 23.67%
storageunit metal_shelves 1.13%
toolstore counter 23.67%
toolstore crate 23.67%
toolstore metal_shelves 23.67%
toolstore shelves 23.67%
toolstorestorage crate 23.67%
toolstorestorage metal_shelves 23.67%
warehouse crate 23.67%
warehouse metal_shelves 23.67%
Vehicle
Type Container Effective chance
Farmer Trunk 6.53%
Foraging
Amount Skill level Biome: chance Weather modifiers % Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
1 0 DeepForest: 25
Farm: 25
FarmLand: 25
Forest: 25
Nav: 25
TownZone: 25
TrailerPark: 25
Vegitation: 25
- - - - - - -

Trivia

  • Despite the existence of an animation named "rake", the rake does not use any custom animations. This animation is instead used for cleaning blood or ash with a mop or broom and bleach.

History

Base.Rake

Version Description
Build 41.65 DisplayCategory added with value Gardening.
Build 41.54 BreakSound changed from BreakWoodItem to RakeBreak.
DoorHitSound added with value RakeHit.
HitFloorSound added with value RakeHit.
HitSound added with value RakeHit.
SwingSound added with value RakeSwing.
Build 41.51 MaxHitCount changed from 2 to 3.
Build 41.32 MaxRange changed from 1.7 to 1.6.
MinAngle changed from 0.65 to 0.85.
Build 41.17 AttachementType removed.
AttachmentType added with value Shovel.
Build 41.12 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_weapons.txt

Retrieved: Build 41.78.16
item Rake
    {
        DisplayCategory = Gardening,
        MaxRange	=	1.6,
        WeaponSprite	=	Rake,
        MinAngle	=	0.85,
        Type	=	Weapon,
        MinimumSwingTime	=	2,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Improvised;Blunt,
        ConditionLowerChanceOneIn	=	3,
        Weight	=	1.5,
        SplatNumber	=	1,
        PushBackMod	=	0.3,
        SubCategory	=	Swinging,
        ConditionMax	=	4,
        MaxHitCount	=	3,
        DoorDamage	=	1,
        SwingAnim	=	Bat,
        DisplayName	=	Rake,
        MinRange	=	0.61,
        SwingTime	=	2,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	Rake,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        BreakSound  =   RakeBreak,
        DoorHitSound = RakeHit,
		HitSound = RakeHit,
		HitFloorSound = RakeHit,
		SwingSound = RakeSwing,
        TreeDamage  =   0,
        TwoHandWeapon = TRUE,
        CriticalChance	=	5,
        CritDmgMultiplier = 1,
        MinDamage	=	0.2,
        MaxDamage	=	0.4,
        BaseSpeed = 1.2,
    	WeaponLength = 0.68,
        DamageCategory = Slash,
        DamageMakeHole = TRUE,
        AttachmentType = Shovel,
  }

See also