![]() |
PZwiki Update Project — Project Zomboid has received its largest update ever. We need your help to get the wiki updated to build 41! Want to get started? See the community portal or join the discussion on the official Discord (pzwiki_editing). We appreciate any level of contribution. |
Wrench
Jump to navigation
Jump to search
![]() |
English • русский |
Navigation: | Main>The Game World>Items>Tools>Mechanic Tools>Wrench | Page updated: Version 41.53 |
---|
Wrench | ||
---|---|---|
![]() | ||
| ||
General | ||
Category | Weapon | |
Weight | 1 | |
Function | Mechanics | |
Equipped | One-Handed | |
Condition max. | 9 | |
Skill | Small Blunt | |
Damage | ||
Type | Small Blunt | |
Attack speed | 4 | |
Range | 0.61–1.1 tiles | |
Damage | 0.5–1 | |
Door damage | 10 | |
Knockback | 0.3 | |
Knockdown | 2 | |
Technical details | ||
Base ID | Base.Wrench | |
A wrench is a tool used in vehicle mechanics.
Usage
A wrench is one of the most important tools when working on vehicles. It is required to install/uninstall the gas tank, muffler, brakes, suspension, trunk lid, hood and repair/dismantle the engine.
The player will not be able to use the wrench on a vehicle if they have not read the appropriate recipe magazine corresponding to the vehicle type.
Weapon
As of build 41 the wrench can be used as a short blunt weapon.
Distribution
Buildings
Wrenches can be found in gas stations, sheds, garages, mechanic, storage units and crates,
Vehicles
Can be found in the trunk of vehicles.
Code
From items_weapons.txt (Project Zomboid directory/media/scripts/vehicles/)
Retrieved: Build 41.53
item Wrench MaxRange = 1.1, WeaponSprite = Wrench, MinAngle = 0.67, Type = Weapon, MinimumSwingTime = 4, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = SmallBlunt, ConditionLowerChanceOneIn = 15, Weight = 1, SplatNumber = 1, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 9, MaxHitCount = 2, DoorDamage = 10, SwingAnim = Bat, DisplayName = Wrench, MinRange = 0.61, SwingTime = 4, KnockdownMod = 2, SplatBloodOnNoDeath = FALSE, Icon = Wrench, BreakSound = BreakMetalItem, TreeDamage = 0, CriticalChance = 20, CritDmgMultiplier = 2, MinDamage = 0.5, MaxDamage = 1, BaseSpeed = 1, WeaponLength = 0.23, AttachmentType = Wrench,
See also