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Wrench

From PZwiki
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This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Parts of this page may have been automatically updated to the latest build (42.0.2).
Wrench
Wrench Model.png
General
Category
Tool / Weapon
Encumbrance
Moodle Icon HeavyLoad.png
1
Equipped
One-Handed
Slot attached
Belt
Skill
Properties
Max condition
9
Condition lower chance
15
Performance
Damage
0.5–1
Door damage
10
Tree damage
0
Range
0.61–1.1
Attack speed
1
Knockback
0.3
Crit chance
20%
Technical

A wrench is a tool used in vehicle mechanics.

Usage

Mechanics

Main article: Mechanics

A wrench is one of the most important tools when working on vehicles. It is required to install/uninstall the gas tank, muffler, brakes, suspension, trunk lid, hood, and repair/dismantle the engine.

The player will not be able to use the wrench on a vehicle if they have not read the appropriate recipe magazine corresponding to the vehicle type.

Weapon

The wrench can be used as a weapon, hitting up to 2 enemies at a time (with multi-hit enabled), dealing a maximum of 1 damage to enemies (unless a critical hit) from up to 1.1 tiles away at an attack speed of 1.

Condition

The wrench has a maximum condition of 9. Its rate of degradation is influenced by the short blunt and maintenance skills. The chance of losing durability can be simplified to the following formula: 1 in (15 + maintenanceMod × 2). Where "maintenanceMod" is calculated using the short blunt and maintenance skills.
Below is an example of the chance of losing durability at varying levels of the maintenance and short blunt skills.

For how this is calculated, see: Condition
Maintenance level Short blunt level Condition lower chance Average condition
0 0 1/15 (7%) 135
0 4 1/17 (6%) 153
0 8 1/19 (5%) 171
4 0 1/19 (5%) 171
8 0 1/23 (4%) 207
4 4 1/21 (5%) 189
4 8 1/23 (4%) 207
8 8 1/27 (4%) 243
10 10 1/29 (3%) 261

Location

The loot distributions can be found in the table(s) below.

Wrench distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
all cardboardbox 0.89%
all smallbox 0.89%
all toolcabinet 19.68%
armyhanger counter 11.21%
armyhanger metal_shelves 11.21%
armyhanger militarycrate 19.68%
armystorage metal_shelves 19.68%
armystorage militarycrate 19.68%
armytent cardboardbox 19.68%
armytent crate 19.68%
armytent militarycrate 19.68%
armytent smallbox 19.68%
bathroom metal_shelves 19.68%
bedroom cardboardbox 19.68%
bedroom cardboardbox 0.89%
bedroom crate 19.68%
bedroom crate 0.89%
carsupply cardboardbox 23.67%
carsupply cardboardbox 19.68%
carsupply counter 23.67%
carsupply crate 23.67%
carsupply crate 19.68%
carsupply metal_shelves 41.46%
carsupply metal_shelves 23.67%
carsupply shelves 41.46%
carsupply shelves 23.67%
carsupply toolcabinet 19.68%
catwalk cardboardbox 11.21%
catwalk crate 11.21%
catwalk metal_shelves 11.21%
catwalk smallbox 11.21%
closet cardboardbox 23.67%
closet cardboardbox 19.68%
closet cardboardbox 0.89%
closet crate 19.68%
closet smallbox 23.67%
closet smallbox 19.68%
construction cardboardbox 19.68%
construction crate 19.68%
construction smallbox 19.68%
conveniencestore shelves 19.68%
cornerstore shelves 19.68%
cornerstorestorage counter 19.68%
druglab counter 19.68%
druglab overhead 19.68%
drugshack cardboardbox 19.68%
drugshack counter 19.68%
drugshack crate 19.68%
drugshack smallbox 19.68%
electronicstore locker 19.68%
evidenceroom cardboardbox 5.33%
evidenceroom metal_shelves 5.33%
firestorage cardboardbox 19.68%
firestorage crate 19.68%
firestorage metal_shelves 19.68%
fossoil cardboardbox 19.68%
fossoil crate 19.68%
fossoil metal_shelves 19.68%
fossoil shelves 41.46%
fossoil shelves 19.68%
fossoil smallbox 19.68%
garagestorage cardboardbox 23.67%
garagestorage cardboardbox 19.68%
garagestorage cardboardbox 0.89%
garagestorage counter 19.68%
garagestorage counter 11.21%
garagestorage crate 19.68%
garagestorage crate 0.89%
garagestorage locker 19.68%
garagestorage metal_shelves 19.68%
garagestorage metal_shelves 11.21%
garagestorage smallbox 23.67%
garagestorage smallbox 19.68%
gas2go cardboardbox 19.68%
gas2go crate 19.68%
gas2go metal_shelves 19.68%
gas2go shelves 41.46%
gas2go shelves 19.68%
gas2go smallbox 19.68%
gasstorage cardboardbox 19.68%
gasstorage counter 19.68%
gasstorage crate 19.68%
gasstorage metal_shelves 19.68%
gasstorage smallbox 19.68%
gasstore cardboardbox 19.68%
gasstore crate 19.68%
gasstore shelves 41.46%
gasstore shelves 19.68%
gasstore smallbox 19.68%
generalstore metal_shelves 19.68%
generalstore shelves 19.68%
generalstorestorage metal_shelves 19.68%
gigamart shelves 19.68%
hall metal_shelves 19.68%
janitor counter 19.68%
janitor metal_shelves 19.68%
kitchen cardboardbox 19.68%
kitchen crate 19.68%
livingroom cardboardbox 23.67%
livingroom cardboardbox 19.68%
livingroom crate 23.67%
livingroom crate 19.68%
livingroom smallbox 23.67%
livingroom smallbox 19.68%
loggingfactory counter 19.68%
loggingwarehouse counter 19.68%
mechanic cardboardbox 23.67%
mechanic cardboardbox 19.68%
mechanic crate 23.67%
mechanic crate 19.68%
mechanic metal_shelves 23.67%
mechanic metal_shelves 19.68%
mechanic smallbox 23.67%
mechanic smallbox 19.68%
mechanic wardrobe 23.67%
metalshipping metal_shelves 19.68%
metalshop cardboardbox 19.68%
metalshop crate 19.68%
metalshop metal_shelves 19.68%
metalshop smallbox 19.68%
office militarycrate 19.68%
oldarmy metal_shelves 4.44%
pawnshop cardboardbox 19.68%
pawnshop counter 19.68%
pawnshop crate 19.68%
pawnshop metal_shelves 19.68%
pawnshop shelves 19.68%
pawnshop smallbox 19.68%
pawnshopoffice cardboardbox 19.68%
pawnshopoffice crate 19.68%
pawnshopoffice metal_shelves 19.68%
pawnshopoffice smallbox 19.68%
pawnshopstorage cardboardbox 19.68%
pawnshopstorage crate 19.68%
pawnshopstorage metal_shelves 19.68%
pawnshopstorage smallbox 19.68%
picnic cardboardbox 19.68%
picnic crate 19.68%
policegarage metal_shelves 19.68%
policegarage toolcabinet 19.68%
railroadrepair cardboardbox 11.21%
railroadrepair counter 11.21%
railroadrepair crate 11.21%
railroadrepair metal_shelves 11.21%
railroadrepair smallbox 11.21%
railroadstorage cardboardbox 11.21%
railroadstorage crate 11.21%
railroadstorage metal_shelves 11.21%
railroadstorage smallbox 11.21%
schoolstorage counter 19.68%
shed cardboardbox 19.68%
shed cardboardbox 0.89%
shed crate 19.68%
shed locker 19.68%
shed metal_shelves 19.68%
shed smallbox 23.67%
shed smallbox 19.68%
storage crate 19.68%
storageunit cardboardbox 23.67%
storageunit cardboardbox 19.68%
storageunit cardboardbox 0.89%
storageunit crate 23.67%
storageunit crate 19.68%
storageunit crate 0.89%
storageunit metal_shelves 23.67%
storageunit metal_shelves 19.68%
storageunit metal_shelves 0.89%
storageunit smallbox 23.67%
storageunit smallbox 19.68%
storageunit smallbox 0.89%
storageunit toolcabinet 19.68%
technical counter 19.68%
thundergas cardboardbox 19.68%
thundergas crate 19.68%
thundergas metal_shelves 19.68%
thundergas shelves 41.46%
thundergas shelves 19.68%
thundergas smallbox 19.68%
toolstore cardboardbox 19.68%
toolstore counter 19.68%
toolstore crate 19.68%
toolstore metal_shelves 19.68%
toolstore shelves 19.68%
toolstore smallbox 19.68%
toolstorestorage cardboardbox 19.68%
toolstorestorage crate 19.68%
toolstorestorage metal_shelves 19.68%
toolstorestorage smallbox 19.68%
zippeestorage counter 19.68%
zippeestore shelves 19.68%
Vehicle
Type Container Effective chance
Army Heavy Truck Bed 5.33%
Army Light Truck Bed 5.33%
Mechanic Glove Box 6.53%
Mechanic Seat Front 5.33%
Mechanic Trunk 19.68%
Pick Up Truck Lights Airport Glove Box 6.53%
Pick Up Truck Lights Airport Seat Front 5.33%
Pick Up Truck Lights Airport Trunk 19.68%
Plumber Glove Box 12.53%
Plumber Seat Front 12.53%
Plumber Trunk 41.46%
Transit Trunk 23.67%
Embedded in zombie
Outfit Days survived Chance
ArmorTest_Gladiator 0 80
Bandit 0 80
Bandit_Early 0 80
Bandit_Late 0 80
Bandit_Mid 0 80
Survivalist 0 80
Survivalist02 0 80
Survivalist02_Late 0 80
Survivalist02_Mid 0 80
Survivalist03 0 80
Survivalist03_Late 0 80
Survivalist03_Mid 0 80
Survivalist04 0 80
Survivalist04_Late 0 80
Survivalist04_Mid 0 80
Survivalist05 0 80
Survivalist05_Late 0 80
Survivalist05_Mid 0 80
Survivalist_Late 0 80
Survivalist_Mid 0 80
Foraging
Amount Skill level Biome: chance Weather modifiers % Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
1 0 DeepForest: 15
Farm: 15
FarmLand: 15
ForagingNav: 15
Forest: 15
TownZone: 15
TrailerPark: 15
Vegitation: 15
- - - - - - -

Vehicles

Can be found in the trunk of vehicles.

History

Base.Wrench

Version Description
Build 42.0.0 DropSound added with value WrenchDrop.
Item tag added with value ['HasMetal', 'Wrench', 'SmeltableIronSmall'].
Build 41.65 DisplayCategory added with value ToolWeapon.
Build 41.54 BreakSound changed from BreakMetalItem to WrenchBreak.
DoorHitSound added with value WrenchHit.
HitFloorSound added with value WrenchHit.
HitSound added with value WrenchHit.
SwingSound added with value WrenchSwing.
Build 41.32 MaxRange changed from 1.2 to 1.1.
MinAngle changed from 0.65 to 0.67.
Build 41.17 AttachmentType added with value Wrench.
Build 41.12 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_weapons_1handed.txt

Retrieved: Build 42.0.2
item Wrench
	{
		DisplayName = Wrench,
		DisplayCategory = ToolWeapon,
		Type = Weapon,
		Weight = 1,
		Icon = Wrench,
		AttachmentType = Wrench,
		BaseSpeed = 1,
		BreakSound = WrenchBreak,
		Categories = SmallBlunt,
		ConditionLowerChanceOneIn = 15,
		ConditionMax = 9,
		CritDmgMultiplier = 2,
		CriticalChance = 20,
		DoorDamage = 10,
		DoorHitSound = WrenchHit,
		DropSound = WrenchDrop,
		HitFloorSound = WrenchHit,
		HitSound = WrenchHit,
		KnockBackOnNoDeath = FALSE,
		KnockdownMod = 2,
		MaxDamage = 1,
		MaxHitCount = 2,
		MaxRange = 1.1,
		MinAngle = 0.67,
		MinDamage = 0.5,
		MinRange = 0.61,
		MinimumSwingTime = 4,
		PushBackMod = 0.3,
		SplatBloodOnNoDeath = FALSE,
		SplatNumber = 1,
		SubCategory = Swinging,
		SwingAmountBeforeImpact = 0.02,
		SwingAnim = Bat,
		SwingSound = WrenchSwing,
		SwingTime = 4,
		Tags = HasMetal;Wrench;SmeltableIronSmall,
		TreeDamage = 0,
		WeaponLength = 0.23,
		WeaponSprite = Wrench,
	}

See also