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Screwdriver
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Screwdriver | ||
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General | ||
Category | Weapon | |
Weight | 0.4 | |
Function |
Mechanics Electrical Weapon mods | |
Equipped | One-handed | |
Condition max. | 10 | |
Damage | ||
Type | SmallBlade | |
Attack speed | 2 | |
Range | 0.61–0.85 tiles | |
Damage | 0.3–0.7 | |
Knockback | 0.3 | |
Execution | Jaw stab | |
Technical details | ||
Base ID | Base.Screwdriver | |
A screwdriver is a short blade weapon and tool used in various applications.
Contents
Usage
Weapon
In times of emergency the screwdriver can be used to quickly take out small groups of zombies, but it is unfit for hordes.
It has finite durability and it has a low damage, requiring many well placed hits to kill a single undead. A player can use it to stab a zombie in the jaw, killing them in one hit if you are precise enough.
Tool
It cannot be repaired, which makes it useless for its main function of disassembly and assembly of electronic items once broken.
If a screwdriver and saw is in the player's inventory, a player can dismantle player-made objects (water barrels, crates, etc). Some of the materials that went into making an item will be returned to the player's inventory upon successfully dismantling it. The screwdriver is needed to change attachments on firearms (suppressors, sights, chokes, etc).
Crafting
General
Product | XP Gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
---|---|---|---|---|---|---|
![]() Notched Wooden Plank |
0 XP | none | (keep) |
(consumed) |
||
![]() Spear with Screwdriver |
0 XP | none | ![]() Crafted Spear (consumed) |
![]() Screwdriver (consumed) |
![]() Duct Tape (2 units) (consumed)|- | |
![]() Screwdriver |
0 XP | none | ![]() Spear with Screwdriver (consumed) |
Electrical
- Main article: Electrical
Dismantling
Product | XP Gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
![]() Electronics Scrap |
0.5 Elec | none | ![]() Screwdriver (keep) |
(consumed) | |
![]() Electronics Scrap x2 |
0.5 Elec | none | ![]() Screwdriver (keep) |
![]() CD Player (consumed)|- | |
![]() Motion Sensor |
0.5 Elec | none | ![]() Screwdriver (keep) |
![]() Home Alarm (consumed)|- | |
![]() Amplifier |
0.5 Elec | none | ![]() Screwdriver (keep) |
![]() Speaker (consumed)|- | |
![]() Electronic Parts |
0.5 Elec | none | ![]() Screwdriver (keep) |
(consumed)|- | |
![]() Electronic Parts |
0.5 Elec | none | ![]() Screwdriver (keep) |
(consumed)|- | |
![]() Electronic Parts |
0.5 Elec | none | ![]() Screwdriver (keep) |
One of: ![]() ![]() ![]() ![]() ![]() (consumed)|- | |
![]() Electronic Parts |
0.5 Elec | none | ![]() Screwdriver (keep) |
(consumed)|- |
Components
Product | XP Gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 |
---|---|---|---|---|---|---|---|
![]() Crafted Trigger |
Electrical 2 | ![]() |
![]() Screwdriver (keep) |
![]() Radio Receiver (consumed) |
![]() Electronics Scrap x2 (consumed) |
![]() Glue (2 units) (consumed)|- | |
![]() Crafted Timer |
Electrical 1 | ![]() |
![]() Screwdriver (keep) |
(consumed) |
![]() Electronics Scrap x1 (consumed) |
![]() Glue (1 unit) (consumed)|- | |
![]() Remote Controller V1 |
Electrical 2 | ![]() |
![]() Screwdriver (keep) |
![]() TV Remote (consumed) |
![]() Electronics Scrap x2 (consumed) |
![]() Glue (2 units) (consumed)|- | |
![]() Remote Controller V2 |
Electrical 4 | ![]() |
![]() Screwdriver (keep) |
![]() TV Remote (consumed) |
![]() Electronics Scrap x3 (consumed) |
![]() Glue (2 units) (consumed)|- | |
![]() Remote Controller V3 |
Electrical 6 | ![]() |
![]() Screwdriver (keep) |
![]() TV Remote (consumed) |
![]() Electronics Scrap x4 (consumed) |
![]() Glue (2 units) (consumed)|- |
Communication
Product | XP Gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 | Ingredient 5 | Ingredient 6 | Ingredient 7 | Ingredient 8 | Ingredient 9 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() Makeshift Radio |
none | ![]() |
![]() Screwdriver (keep) |
![]() Electronics Scrap x2 (consumed) |
![]() Amplifier (consumed) |
![]() Light Bulb (consumed) |
![]() Radio Receiver (consumed) |
![]() Electric Wire (consumed) |
![]() Aluminum x2 (consumed) |
- | ||
![]() Makeshift Walkie Talkie |
none | ![]() |
![]() Screwdriver (keep) |
![]() Electronics Scrap x3 (consumed) |
![]() Amplifier (consumed) |
![]() Light Bulb (consumed) |
![]() Green Light Bulb (consumed) |
![]() Radio Receiver (consumed) |
![]() Radio Transmitter (consumed) |
![]() Electric Wire x2 (consumed) |
![]() Aluminum x3 (consumed)|- | |
![]() Makeshift Ham Radio |
none | ![]() |
![]() Screwdriver (keep) |
![]() Electronics Scrap x4 (consumed) |
![]() Amplifier (consumed) |
![]() Light Bulb (consumed) |
![]() Green Light Bulb (consumed) |
![]() Radio Receiver (consumed) |
![]() Radio Transmitter (consumed) |
![]() Electric Wire x3 (consumed) |
![]() Aluminum x4 (consumed)|- |
Distribution
Screwdrivers are mostly found in hardware stores, vehicles and storage crates (which are usually in warehouses and storage facilities).
Code
Retrieved | |
---|---|
Version 41.53 |
From items_weapons.txt (Project Zomboid directory/media/scripts/)
item Screwdriver { MaxRange = 0.85, WeaponSprite = Screwdriver, MinAngle = 0.65, Type = Weapon, MinimumSwingTime = 2, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = Improvised;SmallBlade, ConditionLowerChanceOneIn = 6, Weight = 0.4, SplatNumber = 1, PushBackMod = 0.3, SubCategory = Stab, AimingMod = 0.8, ConditionMax = 10, MaxHitCount = 1, IsAimedHandWeapon = TRUE, DoorDamage = 1, SwingAnim = Stab, DisplayName = Screwdriver, MinRange = 0.61, SwingTime = 2, KnockdownMod = 0, SplatBloodOnNoDeath = FALSE, Icon = Screwdriver, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, CloseKillMove = Jaw_Stab, BreakSound = BreakMetalItem, TreeDamage = 1, EnduranceMod = 0.5, MetalValue = 5, CriticalChance = 10, CritDmgMultiplier = 10, MinDamage = 0.3, MaxDamage = 0.7, WeaponLength = 0.19, HitFloorSound = BladeHit, ImpactSound = BladeHit, HitSound = BladeHit, AttachmentType = Screwdriver, Tags = Screwdriver, }
See also