Log

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Log
Log Model.png
General
Category
Material
Encumbrance
Moodle Icon HeavyLoad.png
9
Function
Carpentry material
Fuel
Properties
Material
Wood
Technical
Item ID
Base.Log

A log is a renewable material required in various carpentry recipes.

Usage

Transportation

Logs are very heavy, with an encumbrance of 9. The player can combine logs using rope or sheet-rope to reduce the weight to just a third. Up to 4 logs can be combined in this way.


Product Ingredients Tools Requirements Workstation XP
Logs2.png
Log Stack
One of:
Rope.png Rope ×2
Sheet Rope.png Sheet Rope ×2
Each of:
Logs.png Log ×2
none none none none
Logs3.png
Log Stack
One of:
Rope.png Rope ×2
Sheet Rope.png Sheet Rope ×2
Each of:
Logs.png Log ×3
none none none none
Logs4.png
Log Stack
One of:
Rope.png Rope ×2
Sheet Rope.png Sheet Rope ×2
Each of:
Logs.png Log ×4
none none none none

Carpentry

Using a saw, one log can be converted into three wooden planks, providing carpentry experience and being useful in crafting. Logs can also be used to create log walls, which are slightly stronger than the variety crafted using planks, with the added benefit of requiring neither nails nor a saw to craft.


Product Ingredients Tools Requirements Workstation XP
Plank.png
Plank ×3
Logs.png Log ×1
Handsaw.png
Saw (tag)
none none .75
(0.25 above Carpentry 3) Carpentry
LogWall Carpentry.png
Log Wall
One of:
Ripped Sheets.png Ripped Sheets ×4
Twine.png Twine ×4
Rope.png Rope ×2
Each of:
Logs.png Log ×4

Hammer.png
Hammer (tag)
none none 1.25 Carpentry

Fuel

Logs are a valuable fuel source for campfires and antique stoves, as they last six (6) hours and are sustainable. As logs can be cut into three planks which last 2 hours each, logs intended to be used as fuel can be cut into planks first to collect carpentry experience with no fuel loss. Logs can also be used to make charcoal with help of the metal drum.

Cooking

A log has a secondary purpose of crushing watermelons, though it is not as effective as slicing it with a saw.


Product Ingredients Tools Requirements Workstation XP
WatermelonSmashed.png
Watermelon Chunks ×5
One of:
BaseballBat.png Baseball Bat ×1
Hammer.png Hammer ×1
Logs.png Log ×1
Plank.png Plank ×1
Sledgehamer.png Sledgehammer ×1
BaseballBatNails.png Spiked Baseball Bat ×1
HammerStone.png Stone Hammer ×1
Each of:
Watermelon.png Watermelon ×1
none none none 0.75 Cooking

Other recipes

Product Ingredients Tools Requirements Workstation XP
TZ PerforatedWoodenPlank.png
Notched Wooden Plank
One of:
Screwdriver.png Screwdriver ×1
KnifeChopping.png Kitchen Knife ×1
KnifeButter.png Butter Knife ×1
KnifeButter.png Bread Knife ×1
HuntingKnife.png Hunting Knife ×1
RockSharpened.png Chipped Stone ×1
KnifeFlint.png Stone Knife ×1
One of:
Plank.png Plank ×1
Logs.png Log ×1
none none none none
TZ CampfireKitWood.png
Campfire Materials
One of:
Twigs.png Twigs ×1
Sheet.png Sheet ×1
Rag.png Ripped Sheets ×1
RagDirty.png Dirty Rag ×1
Book.png Book ×1
Magazine.png Magazine ×1
Newspaper.png Newspaper ×1
Each of:
Logs.png Log ×2
none none none 0.75 Carpentry

Distribution

The loot distributions can be found in the table(s) below.

Log distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all logs 6.41%
all logs 60.41%
Vehicles
Type Container Effective chance
McCoy Trunk 23.28%
McCoy Trunk 41.14%
McCoy Trunk 76.55%
Foraging
Amount Skill level Biomes Weather modifiers Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
--- 0 DeepForest 3
Forest 2
Vegitation 1
- - - - - September
October
November
-

The log is the resulting product when a tree is chopped down, which is done most effectively with an axe. It can be found while foraging and inside log stacks.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items.txt

Retrieved: Build 41.78.16
item Log
	{
	    DisplayCategory = Material,
		Weight	=	9,
		Type	=	Normal,
		DisplayName	=	Log,
		Icon	=	Logs,
		WorldStaticModel = Log,
	}

See also