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Centipede

From PZwiki
Project ZomboidItemsFoodProteinInsectsCentipede
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Centipede
Insect Centipede Model.png
Insect Centipede2 Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Nutrition
HungerUI Hunger.png
-5
CaloriesCalories
60
CarbohydratesCarbohydrates
3.5
ProteinsProteins
15.21
FatFat
5.6
Effect
UnhappinessUI Unhappy.png
+20
Cooking
Time until cooked
5 minutes
Time until burned
20 minutes
Dangerous uncooked
True
Technical
Item ID
Base.Centipede
Base.Centipede2

A Millipede is an insect and non-perishable food item.

Usage

Fishing

Main article: Fishing

Centipedes can technically be used as bait for fishing. However, current fish only respond to Little Bait Fish, Worm, Cricket, Grasshopper, Cockroach and Maggots as bait, so doing so is not advised.

Consumable properties

Centipedes can be consumed, reducing hunger at the cost of a lot of unhappiness, and with a chance of sickening the player when uncooked. They can be cooked to reduce more hunger and make safe for consumption, however the unhappiness effect will remain.

State Icon Hunger Boredom Unhappiness Sickness chance
Uncooked Centipede (Uncooked) -5 - +20 75%
Cooked Centipede (Cooked) -7 - +20 -
Burned Centipede (Burned) -2 +20 +40 100%

Foraging

Main article: Foraging

When foraging, millipedes can be found on natural_exterior tiles, such as grass, sand and gravel. They are equally common in all foraging areas, and can be found in all seasons but Winter, March through November. However, while forageable in Spring they are less likely to be found in March and April than other months.

Having the fisherman occupation or angler trait will increase the player's ability to find centipedes.

Centipedes are part of the "Animals" loot category.

Location

Centipede distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Foraging
Amount Skill level Biome: chance Weather modifiers Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
1 0 DeepForest: 3
Farm: 3
FarmLand: 3
Forest: 3
Nav: 3
TownZone: 3
TrailerPark: 3
Vegitation: 3
-20 10 - 100 January to September - January to February
Centipede2 distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Foraging
Amount Skill level Biome: chance Weather modifiers Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
1 0 DeepForest: 3
Farm: 3
FarmLand: 3
Forest: 3
Nav: 3
TownZone: 3
TrailerPark: 3
Vegitation: 3
-20 10 - 100 January to September - January to February

History

Base.Centipede

Version Description
41.78.16 Released on or before this version.

Help PZwiki by adding to this history.

Base.Centipede2

Version Description
41.78.16 Released on or before this version.

Help PZwiki by adding to this history.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Base.Centipede
Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Centipede
	{
		DisplayName = Centipede,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.1,
		Icon = Insect_Centipede1,
		DangerousUncooked = TRUE,
		FishingLure = true,
		IsCookable = TRUE,
		MinutesToCook = 5,
		MinutesToBurn = 25,
		HungerChange = -5,
		UnhappyChange = 20,
		Calories = 60,
		Carbohydrates = 3.5,
		Lipids = 6.5,
		Proteins = 15.21,
		WorldStaticModel = Insect_Centipede_Ground,
	}

Base.Centipede2
Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Centipede2
	{
		DisplayName = Centipede,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.1,
		Icon = Insect_Centipede2,
		DangerousUncooked = TRUE,
		FishingLure = true,
		IsCookable = TRUE,
		MinutesToCook = 5,
		MinutesToBurn = 25,
		HungerChange = -5,
		UnhappyChange = 20,
		Calories = 60,
		Carbohydrates = 3.5,
		Lipids = 6.5,
		Proteins = 15.21,
		WorldStaticModel = Insect_Centipede2_Ground,
	}

See also