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Canned Corned Beef

From PZwiki
Project ZomboidItemsFoodCanned foodCanned Corned Beef
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This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Canned Corned Beef
CanClosedCornerBeef Model.png
TinnedCornedBeefOpen Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.8
Properties
Packaged
Yes
Days fresh
2 days
Days until rotten
4 days
Nutrition
HungerUI Hunger.png
-24
CaloriesCalories
720
CarbohydratesCarbohydrates
0
ProteinsProteins
78
FatFat
48
Technical
Item ID
Base.CannedCornedBeef
Base.CannedCornedBeefOpen

Canned corned beef (written as CORNED BEEF on the model) is a non-perishable food item.

Usage

Canned tuna can be opened without the need of a can opener, however once opened it becomes perishable.

Product Ingredients Tools Requirements Workstation XP
Opened Canned Corned Beef
Opened Canned Corned Beef
CannedCornedBeef.png Canned Corned Beef ×1 none none none none

Consumable properties

Opened canned corned beef can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.

State Icon Hunger Boredom Unhappiness Sickness chance
Fresh Opened Canned Corned Beef (Fresh) -24 - - -
Stale Opened Canned Corned Beef (Stale) -18 +10 +10 -
Rotten Opened Canned Corned Beef (Rotten) -10 +20 +20 100%

Crafting

Main article: Cooking

Evolved recipes

Canned corned beef is a cooking ingredient.

Product Nutrition
PotFull.png
Stew
12
TZ CraftSalat.png
Salad
12
Stir Fry
Stir Fry
12
RoastingpanFull.png
Roasted Vegetables
12
SandwichSandwich
Sandwich
8
Burger
Burger
12
Rice Pot/SaucepanRice Pot/Saucepan
Rice Pot/Saucepan
12
Rice Pot/SaucepanRice Pot/Saucepan
Pasta Pot/Saucepan
12
PanFull.png
Omelette (crafted)
8
PizzaWhole.png
Pizza (crafted)
12

Location

The loot distributions can be found in the table(s) below.

CannedCornedBeef distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
FoodCache1 FoodBox 63.69%
garagestorage crate 23.67%
generalstore crate 23.67%
generalstore shelves 23.67%
generalstorestorage crate 23.67%
generalstorestorage shelves 23.67%
gigamart crate 23.67%
gigamart shelves 23.67%
grocery crate 23.67%
grocery shelves 23.67%
grocery smallcrate 23.67%
grocerystorage crate 4.44%
grocerystorage metal_shelves 4.44%
grocerystorage smallcrate 4.44%
kitchen counter 23.67%
kitchen crate 23.67%
kitchen overhead 23.67%
kitchen shelves 23.67%
livingroom counter 23.67%
livingroom overhead 23.67%
SafehouseLoot counter 23.67%
storageunit crate 23.67%
SurvivorCache1 counter 23.67%
SurvivorCache1 SurvivorCrate 23.67%
SurvivorCache2 counter 23.67%
SurvivorCache2 SurvivorCrate 23.67%
Stories
Story ID Link
RZSForestCamp Zone stories
Foraging
Amount Skill level Biome: chance Weather modifiers % Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
1 - Nav: 1
TownZone: 1
TrailerPark: 1
- - - - - - -

Canned corned beef can often be found in kitchen counters.

Trivia

  • The model for this item uses a regular can that requires an can opener to open, despite the icon being different and item not requiring a can opener to open. This is likely a mistake.

History

Base.CannedCornedBeef

Version Description
Build 41.78 Item tag added with value HasMetal.
Build 41.71 Hotfix CantEat added with value TRUE.
Build 41.65 DisplayCategory added with value Food.
Build 41.54 WorldStaticModel added with value CanClosedCornerBeef.
Build 41.23 CannedFood added with value TRUE.
Build 41.12 StaticModel added with value CanClosed.
Build 34.23 Calories added with value 720.
Nutrition added with value 0.
Nutrition added with value 48.
Packaged added with value TRUE.
Proteins added with value 78.
Build 33.13 Type changed from Normal to Food.
Build 31.9 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

CannedCornedBeef.png Base.CannedCornedBeef
Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item CannedCornedBeef
	{
		DisplayName = Canned Corned Beef,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.8,
		Icon = CannedCornedBeef,
		CannedFood = TRUE,
		CantEat = TRUE,
		Packaged = TRUE,
		Calories = 720,
		Carbohydrates = 0,
		Lipids = 48,
		Proteins = 78,
		StaticModel = CanClosed,
		WorldStaticModel = CanClosedCornerBeef,
		Tags = HasMetal,
	}

CannedCornedBeefOpen.png Base.CannedCornedBeefOpen
Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item CannedCornedBeefOpen
	{
		DisplayName = Opened Canned Corned Beef,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.8,
		Icon = CannedCornedBeefOpen,
		CannedFood = TRUE,
		EatType = can,
		EvolvedRecipe = Pizza:12;Burger:12;Omelette:8;Stew:12;Stir fry Griddle Pan:12;Stir fry:12;Sandwich:8;Sandwich Baguette:8;Salad:12;Roasted Vegetables:12;PastaPot:12;PastaPan:12;RicePot:12;RicePan:12,
		/*EvolvedRecipeName = Canned Corned Beef,*/
		EvolvedRecipeName = Corned Beef,
		FoodType = Beef,
		Packaged = TRUE,
		ReplaceOnUse = TinCanEmpty,
		DaysFresh = 2,
		DaysTotallyRotten = 4,
		HungerChange = -24,
		Calories = 720,
		Carbohydrates = 0,
		Lipids = 48,
		Proteins = 78,
		StaticModel = CanOpen,
		WorldStaticModel = CanOpenCornerBeef,
		Tags = HasMetal,
	}

See also