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Base.CannedCornedBeefOpen
Canned corned beef (written as CORNED BEEF on the model) is a non-perishable food item.
Usage
Canned tuna can be opened without the need of a can opener, however once opened it becomes perishable.
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Opened Canned Corned Beef |
Canned Corned Beef ×1 | none | none | none | none |
Consumable properties
Opened canned corned beef can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
State | Icon | Hunger | Boredom | Unhappiness | Sickness chance |
---|---|---|---|---|---|
Fresh | -24 | - | - | - | |
Stale | -18 | +10 | +10 | - | |
Rotten | -10 | +20 | +20 | 100% |
Crafting
- Main article: Cooking
Evolved recipes
Canned corned beef is a cooking ingredient.
Product | Nutrition |
---|---|
Stew |
12 |
Salad |
12 |
Stir Fry |
12 |
Roasted Vegetables |
12 |
Sandwich |
8 |
Burger |
12 |
Rice Pot/Saucepan |
12 |
Pasta Pot/Saucepan |
12 |
Omelette (crafted) |
8 |
Pizza (crafted) |
12 |
Location
The loot distributions can be found in the table(s) below.
Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.
Building/Room | Container | Effective chance |
---|---|---|
FoodCache1 | FoodBox | 63.69% |
garagestorage | crate | 23.67% |
generalstore | crate | 23.67% |
generalstore | shelves | 23.67% |
generalstorestorage | crate | 23.67% |
generalstorestorage | shelves | 23.67% |
gigamart | crate | 23.67% |
gigamart | shelves | 23.67% |
grocery | crate | 23.67% |
grocery | shelves | 23.67% |
grocery | smallcrate | 23.67% |
grocerystorage | crate | 4.44% |
grocerystorage | metal_shelves | 4.44% |
grocerystorage | smallcrate | 4.44% |
kitchen | counter | 23.67% |
kitchen | crate | 23.67% |
kitchen | overhead | 23.67% |
kitchen | shelves | 23.67% |
livingroom | counter | 23.67% |
livingroom | overhead | 23.67% |
SafehouseLoot | counter | 23.67% |
storageunit | crate | 23.67% |
SurvivorCache1 | counter | 23.67% |
SurvivorCache1 | SurvivorCrate | 23.67% |
SurvivorCache2 | counter | 23.67% |
SurvivorCache2 | SurvivorCrate | 23.67% |
Story ID | Link |
---|---|
RZSForestCamp | Zone stories |
Amount | Skill level | Biome: chance | Weather modifiers % | Month modifiers | |||||
---|---|---|---|---|---|---|---|---|---|
Snow | Rain | Day | Night | Months available | Bonus months | Malus months | |||
1 | - | Nav: 1 TownZone: 1 TrailerPark: 1 |
- | - | - | - | - | - | - |
Canned corned beef can often be found in kitchen counters.
Trivia
- The model for this item uses a regular can that requires an can opener to open, despite the icon being different and item not requiring a can opener to open. This is likely a mistake.
History
Base.CannedCornedBeef
Version | Description |
---|---|
Build 41.78 | Item tag added with value HasMetal . |
Build 41.71 Hotfix | CantEat added with value TRUE . |
Build 41.65 | DisplayCategory added with value Food . |
Build 41.54 | WorldStaticModel added with value CanClosedCornerBeef . |
Build 41.23 | CannedFood added with value TRUE . |
Build 41.12 | StaticModel added with value CanClosed . |
Build 34.23 | Calories added with value 720 .Nutrition added with value 0 .Nutrition added with value 48 .Packaged added with value TRUE .Proteins added with value 78 . |
Build 33.13 | Type changed from Normal to Food . |
Build 31.9 | Released on this version. |
Code
Base.CannedCornedBeef
Source: ProjectZomboid\media\scripts\items_food.txt
item CannedCornedBeef
{
DisplayName = Canned Corned Beef,
DisplayCategory = Food,
Type = Food,
Weight = 0.8,
Icon = CannedCornedBeef,
CannedFood = TRUE,
CantEat = TRUE,
Packaged = TRUE,
Calories = 720,
Carbohydrates = 0,
Lipids = 48,
Proteins = 78,
StaticModel = CanClosed,
WorldStaticModel = CanClosedCornerBeef,
Tags = HasMetal,
}
Base.CannedCornedBeefOpen
Source: ProjectZomboid\media\scripts\items_food.txt
item CannedCornedBeefOpen
{
DisplayName = Opened Canned Corned Beef,
DisplayCategory = Food,
Type = Food,
Weight = 0.8,
Icon = CannedCornedBeefOpen,
CannedFood = TRUE,
EatType = can,
EvolvedRecipe = Pizza:12;Burger:12;Omelette:8;Stew:12;Stir fry Griddle Pan:12;Stir fry:12;Sandwich:8;Sandwich Baguette:8;Salad:12;Roasted Vegetables:12;PastaPot:12;PastaPan:12;RicePot:12;RicePan:12,
/*EvolvedRecipeName = Canned Corned Beef,*/
EvolvedRecipeName = Corned Beef,
FoodType = Beef,
Packaged = TRUE,
ReplaceOnUse = TinCanEmpty,
DaysFresh = 2,
DaysTotallyRotten = 4,
HungerChange = -24,
Calories = 720,
Carbohydrates = 0,
Lipids = 48,
Proteins = 78,
StaticModel = CanOpen,
WorldStaticModel = CanOpenCornerBeef,
Tags = HasMetal,
}