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Hunting Knife
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English • русский |
Hunting Knife | ||
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General | ||
Category | Weapon | |
Weight | 0.5 | |
Function | Cooking | |
Equipped | One-handed | |
Condition max. | 10 | |
Damage | ||
Type | SmallBlade | |
Attack speed | 2 | |
Range | 0.61–0.9 tiles | |
Damage | 0.6–1.2 | |
Knockback | 0.3 | |
Knockdown | 0 | |
Execution | Jaw stab | |
Technical details | ||
Base ID | Base.HuntingKnife | |
A hunting knife is a blade melee weapon.
Usage
Weapon
The hunting knife has a 'Jaw Stab' attack which can kill a zombie instantly if close enough and timed correctly. It is also capable of performing backstabs on zombies that haven't noticed the player. There's a chance that after these attacks, the knife can get stuck in a zombie and will have to be looted back from the corpse, so beware of that. The hunting knife only hits one zombie at a time, so it is best if used in single combat or if zombies are relatively spread out when attacking.
Breaking doors
It is mostly ineffective at bashing down doors, dealing just 1 damage per hit. For comparison, an axe deals 35 damage.
Chopping trees
It is mostly ineffective at chopping trees, dealing 2 damage per hit. For comparison, an axe deals 35 damage.
Condition
The condition of the hunting knife is influenced by the maintenance skill. It has a maximum condition of just 5 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: 1 in (15 + maintenance x 2)
Repairing
Materials that can be used to repair the hunting knife, based on first time repairing.
Repair Hunting Knife | ||||||
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Crafting
Product | XP Gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 |
---|---|---|---|---|---|---|---|
![]() Notched Wooden Plank |
0 XP | none | (keep) |
(consumed) |
|||
![]() Fishing Rod |
none | ![]() |
(keep) |
![]() Sturdy Stick (consumed) |
(2 units) (consumed) |
(consumed) |
Weapons
Product | XP Gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
---|---|---|---|---|---|---|
![]() Stake |
1.25 CP | none | ![]() Tree Branch |
(keep) |
||
![]() Crafted Spear |
1.25 CP | Starting condition scales with player's carpentry. | (consumed) |
(keep) |
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![]() Spear with Hunting Knife |
0 XP | none | ![]() Crafted Spear (consumed) |
![]() Hunting Knife (consumed) |
![]() Duct Tape (2 units) (consumed) |
Cooking
- Main article: Cooking
The hunting knife is used in various cooking recipes.
Product | XP Gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
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![]() Bread Slices x3 |
0.75 Cooking | none | (keep) |
![]() Bread (consumed) | |
![]() Ham Slice x6 |
0.75 Cooking | none | (keep) |
![]() Ham (consumed) | |
![]() Bacon Strips x4 |
0.75 Cooking | none | (keep) |
![]() Bacon (consumed)|- | |
![]() Bacon Bits x4 |
0.75 Cooking | none | (keep) |
![]() Bacon Strips (consumed)|- | |
![]() Fish Fillet x2 |
10 Cooking | none | (keep) |
(consumed)|- | |
![]() Frog Meat |
2.5 Cooking | none | (keep) |
![]() Frog (consumed) | |
![]() Small Bird Meat |
2.5 Cooking | none | (keep) |
![]() Dead Bird (consumed) | |
![]() Rabbit Meat |
2.5 Cooking | none | (keep) |
![]() Dead Rabbit (consumed) | |
![]() Rodent Meat |
2.5 Cooking | none | (keep) |
(consumed) | |
![]() Watermelon Slice x10 |
0.75 Cooking | none | One of: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() (keep) |
![]() Watermelon (consumed) | |
![]() Cake Slice x5 |
0.75 Cooking | none | (keep) |
![]() Cake (Cooked) (consumed) | |
![]() Pie Slice x5 |
0.75 Cooking | none | (keep) |
![]() Pie (Cooked) (consumed) |
Distribution
Hunting knives can be found in bedrooms, police station storage, gunstores, in fishing storage and in a few other places ingame. They can also rarely be found impaled into zombies after some time has passed, and also have a chance to be found in the inventories of the zombies that live in trailer parks and on zombies gang members and bikers.
Trivia
Upon closer inspection of the knife blade's general shape and relative size in the player's hand, the hunting knife looks like a crude version of a bowie knife.
Code
Item
From items_weapons.txt (Project Zomboid directory/media/scripts/)
Retrieved | |
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Version 41.54 |
item HuntingKnife MaxRange = 0.9, WeaponSprite = HuntingKnife, MinAngle = 0.65, Type = Weapon, MinimumSwingTime = 2, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = SmallBlade, ConditionLowerChanceOneIn = 15, Weight = 0.5, SplatNumber = 4, PushBackMod = 0.3, SubCategory = Stab, AimingMod = 0.8, ConditionMax = 10, MaxHitCount = 1, IsAimedHandWeapon = TRUE, DoorDamage = 1, SwingAnim = Stab, DisplayName = Hunting Knife, MinRange = 0.61, CloseKillMove = Jaw_Stab, SwingTime = 2, KnockdownMod = 0, SplatBloodOnNoDeath = TRUE, Icon = HuntingKnife, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, TreeDamage = 2, EnduranceMod = 0.5, BreakSound = HuntingKnifeBreak, MetalValue = 30, CriticalChance = 50, CritDmgMultiplier = 3, MinDamage = 0.6, MaxDamage = 1.2, WeaponLength = 0.25, DamageCategory = Slash, DamageMakeHole = TRUE, HitFloorSound = HuntingKnifeHit, ImpactSound = HuntingKnifeHit, DoorHitSound = HuntingKnifeHit, HitSound = HuntingKnifeHit, SwingSound = HuntingKnifeSwing, AttachmentType = Knife, Tags = CutPlant,
Repair
From fixing.txt (Project Zomboid directory/media/scripts/)
Retrieved | |
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Version 40.9 |
fixing Fix Hunting Knife Require : HuntingKnife, Fixer : DuctTape, Fixer : Glue, Fixer : Scotchtape=2,