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Plank Spiked Plank
Category Weapon
Heavy Load
Function Carpentry
Equipped Two-handed
Condition max. 10
Type Blunt
Swing time 4
Range 0.61–1.3 tiles
Damage 0.4–0.6
Knockback 0.3
Knockdown 2
Technical details
Base ID Base.Plank

A plank is a melee weapon used in many carpentry recipes.



The plank is melee weapon which has poor durability, but is effective at knocking down zombies.

The plank is a heavy weapon (weight 3) and has a slow swing rate. Its main benefit is that it works well for pushing zombies away from the player.

A plank is a multi-attack weapon, and can attack 2 zombies at once. It also can cause 5 door damage per swing, but no tree damage.


A wooden plank is the staple fortification reserve in Project Zomboid. They are primarily used to barricade doors and windows or to fortify/create structures by making wall pieces, doors, door frames, window frames, crates, stairs, and barricades.

Planks used as barricades use their current health as part of the barricade. If a plank is at half durability and is nailed to a window/door, that durability is the strength of that piece of the barricade. Wooden planks can also be obtained by ripping away barricades on houses (though planks may be damaged from previous attacks by zombies).


For main article see Carpentry.

Wooden planks are used to make bridges/flooring that can be crossed by both the player and zombies as well as various animal traps.


Planks can be used as a fuel source for some heat sources.


Planks can sometimes be found in crates in a warehouse or any other shed/storage building. Wooden planks can also be retrieved by smashing down doors and by sawing logs into planks. A plank cannot be repaired.


A plank can be turned into a nailed plank, which increase its damage output. As of Build 34.28, the extra nails do not lower the durability of the plank (unlike the baseball bat, where adding nails gives a weapon penalty).

Product Recipe Description Skill Level
Spiked wood.png
Spiked Plank x1
Plank.png + Nails.png + Hammer.png
Plank x1 Nails x5 Hammer x1
(consumed) (consumed)
Makes a wooden plank a more deadly weapon. Level 0


Product Recipe Description Skill Level
Door x1
Hammer.png + Plank.png + Doorhinge.png + DoorKnob.png + Nails.png
Hammer x1 Plank x4 Door Hinge x2 Doorknob x1 Nails x4
(consumed) (consumed) (consumed) (consumed)
Can be placed inside any wooden door frame without a door. Carpentry Level 3

Stairs Piece x1
Nails.png + Plank.png + Hammer.png
Nails x8 Plank x8 Hammer x1
(consumed) (consumed)
Wooden stairs that can be placed in various locations throughout the game world. A player can fall off or through the stairs. In the current game builds, the stair injury occurrence is high. Carpentry Level 6

Wooden Wall x1
Nails.png + Plank.png + Hammer.png
Nails x3 Plank x3 Hammer x1
(consumed) (consumed)
A basic wooden wall. Carpentry Level 2

Wooden Doorframe x1
Hammer.png + Nails.png + Plank.png
Hammer x1 Nails x4 Plank x4
(consumed) (consumed)
A door frame. Door can be placed here. Carpentry Level 2

Wooden Window x1
Hammer.png + Nails.png + Plank.png
Hammer x1 Nails x4 Plank x4
(consumed) (consumed)
A window frame. Carpentry Level 2


Product Recipe Description Skill Level
Wooden Crate.png
Wooden Crate x1
Hammer.png + Nails.png + Plank.png
Hammer x1 Nails x2 Plank x2
(consumed) (consumed)
A wooden crate used for storage. It is a craft-able storage item with its own inventory. Carpentry Level 3

Drawer x1
Plank.png + Nails.png + DoorKnob.png
Plank x1 Nails x1 Doorknob x1
Drawers are made from a plank, a set of nails, and a doorknob. They are used in carpentry. Carpentry Level 1

Rain Collector Barrel x1
Hammer.png + Plank.png + Nails.png + Garbagebag.png
Hammer x1 Plank x4 Nails x4 Garbage Bag x4
(consumed) (consumed) (consumed)
A handy little barrel that collects and stores rainwater for later usage.
One of the only sources of renewable water.
Square Crate: Carpentry Level 4,
Round Barrel: Carpentry Level 7

Bar element anim.gif
Bar Element x1
Hammer.png + Nails.png + Plank.png
Hammer x1 Nails x4 Plank x4
(consumed) (consumed)
A bar element. Carpentry Level 7

Bar corner anim.gif
Bar Corner x1
Hammer.png + Nails.png + Plank.png
Hammer x1 Nails x4 Plank x4
(consumed) (consumed)
A bar corner. Carpentry Level 7

Wooden table anim.gif
Small Table x1
Hammer.png + Nails.png + Plank.png
Hammer x1 Nails x4 Plank x5
(consumed) (consumed)
A small table. Carpentry Level 3

Wooden table anim.gif
Table with Drawer x1
Hammer.png + Plank.png + Nails.png + Drawer.png
Hammer x1 Plank x5 Nails x4 Drawer x1
(consumed) (consumed) (consumed)
A small Wooden table with room for storage. Carpentry Level 5

Table left anim.gif
Large Table x1
Hammer.png + Nails.png + Plank.png
Hammer x1 Nails x4 Plank x6
(consumed) (consumed)
A large table. Carpentry Level 4

Wooden chairA.png
Wooden Chair x1
Hammer.png + Nails.png + Plank.png
Hammer x1 Nails x4 Plank x5
(consumed) (consumed)
A wooden chair. Carpentry Level 2

Trapping and Fishing

Product Recipe Description Skill Level
Trap Crate x1
Saw.png + Plank.png + Nails.png
Saw x1 Plank x3 Nails x5
(consumed) (consumed)
Used to trap small animals. MagazineHunting2.png
The Hunter Magazine Vol.2

Trap Box x1
Saw.png + Plank.png + Nails.png
Saw x1 Plank x4 Nails x7
(consumed) (consumed)
Used to trap small animals. Carpentry Level 1
Trapping Level 2
The Hunter Magazine Vol.3


Planks can be created by sawing logs.

Product Recipe Description Skill Level
Plank x3
Saw.png + SmallLog.png
Saw x1 Log x1
A normal plank used as a weapon or for construction. Carpentry Level 0


From items_weapons.txt (Project Zomboid directory/media/scripts/)

Version 41.50
	item Plank
		MaxRange		= 1.3,
		WeaponSprite		= Plank,
		MinAngle		= 0.75,
		Type			= Weapon,
		MinimumSwingTime	= 4,
		KnockBackOnNoDeath	= FALSE,
		SwingAmountBeforeImpact	= 0.02,
		Categories		= Improvised;Blunt,
		ConditionLowerChanceOneIn = 2,
		Weight			= 3,
		SplatNumber		= 1,
		PushBackMod		= 0.3,
		SubCategory		= Swinging,
		ConditionMax		= 10,
		MaxHitCount		= 2,
		DoorDamage		= 5,
		SwingAnim		= Bat,
		DisplayName		= Plank,
		MinRange		= 0.61,
		SwingTime		= 4,
		KnockdownMod		= 2,
		SplatBloodOnNoDeath	= FALSE,
		Icon			= Plank,
		RunAnim			= Run_Weapon2,
		IdleAnim		= Idle_Weapon2,
		BreakSound		= BreakWoodItem,
		TreeDamage		= 0,
		TwoHandWeapon		= TRUE,
		CriticalChance		= 30,
		CritDmgMultiplier	= 2,
		MinDamage		= 0.4,
		MaxDamage		= 0.6,
		BaseSpeed		= 0.9,
		AttachmentType		= Shovel,

See also

Weapons vde
Blunt Bare HandsBaseball BatCrowbarFishing RodFishing Rod Without LineFishing Rod (crafted)Frying PanGolf ClubHammerHockey StickPlankPool CueRolling PinSledgehammerShovelSpiked Baseball BatSpiked PlankStone HammerCrafted Spear
Bladed Butter KnifeForkHunting KnifeIce PickKitchen KnifeLetter OpenerPenPencilScissorsScrewdriverSpoon
Axes AxeStone Axe
Firearms Hunting RiflePistol (disambiguation)Sawed-off JS-2000 ShotgunShotgun (disambiguation)Varmint Rifle
Throwables Aerosol BombAlarm ClockFire BombMolotov CocktailNoise MakerPipe BombSmoke Bomb
Ammo Shotgun Shells9mm Round.223 Round.308 Round
Weapon Parts Magazine (firearms)Ammo StrapsChoke Tube ImprovedChoke Tube FullFiberglass StockIron SightLaserRecoil PadRed DotSlingx2 Scopex4 Scopex8 Scope