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Large Table
[[File:{{{icon4}}}|Large Table|]]
[[File:{{{icon5}}}|Large Table|]]
[[File:{{{icon6}}}|Large Table|]]
[[File:{{{icon7}}}|Large Table|]]
[[File:{{{icon8}}}|Large Table|]]
[[File:{{{icon9}}}|Large Table|]]
Properties
Type
Table
Technical
Item ID(s)
Moveables.Movable
Tile ID(s)
carpentry_01_25 carpentry_01_29 carpentry_01_33
“
Don't let the end of the world impact on your love of tables.
A large table is a craftable piece of furniture.
Usage
Large tables are mostly used for decorative purposes. They can be crafted by the player for realism and immersion in their safehouse, although they can be moved to serve as a barricade.
Crafting
Carpentry
- Main article: Carpentry
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Large Table |
Plank ×6 Nails ×4 |
Hammer (tag) |
Carpentry 4 | none | 1.25 Carpentry |
As the player must have carpentry level 4 to build the large table, the poorly crafted large table should not be possible to make.
Name | Sprite | Level |
---|---|---|
Poorly Crafted Large Table | Carpentry 0 | |
Crafted Large Table | Carpentry 4 | |
Quality Crafted Large Table | Carpentry 7 |
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Retrieved: Build 41.78.16
ISBuildMenu.onLargeWoodTable = function(worldobjects, square, sprite, player)
-- name, sprite, northSprite
local furniture = ISDoubleTileFurniture:new("Large Table", sprite.sprite1, sprite.sprite2, sprite.northSprite1, sprite.northSprite2);
furniture.modData["xp:Woodwork"] = 5;
furniture.modData["need:Base.Plank"] = "6";
furniture.modData["need:Base.Nails"] = "4";
furniture.player = player
furniture.completionSound = "BuildWoodenStructureLarge";
getCell():setDrag(furniture, player);
end