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Metal Window

From PZwiki
Project ZomboidTilesWallsMetal Window
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Parts of this page may have been automatically updated to the latest build (42.0.2).
Metal Window
MetalWindow1 Metalwork.png
MetalWindow2 Metalwork.png
[[File:{{{icon3}}}|Metal Window||class=pixelart}}]]
[[File:{{{icon4}}}|Metal Window||class=pixelart}}]]
[[File:{{{icon5}}}|Metal Window||class=pixelart}}]]
[[File:{{{icon6}}}|Metal Window||class=pixelart}}]]
[[File:{{{icon7}}}|Metal Window||class=pixelart}}]]
[[File:{{{icon8}}}|Metal Window||class=pixelart}}]]
[[File:{{{icon9}}}|Metal Window||class=pixelart}}]]
General
Category
Furniture
Function
Protect the player from zombies and weather
Build
Skill (level)
Welding (2, 8)
Tool(s)
Ingredients
3 × SheetMetal.png Steel Sheet (Level 1)
4 × SheetMetal.png Steel Sheet (Level 2)
Technical
Tile ID(s)
constructedobjects_01_72
constructedobjects_01_56

A metal window is a constructable wall tile used for shelter and defense. It has a hole that a window can be placed into.

Usage

Metal windows are a defensive structure that can be built to seal entranceways, reinforce entry/exit points, and can be used in the creation of completely new structures. The window allows for the installation of windows picked up from other structures, as well as barricades to be erected over the window.

Window frames with a broken or no window, can be climbed through by zombies, so long as they are not barricaded.

Metal windows can be destroyed with a sledgehammer. They cannot be plastered.

Crafting

To construct a metal window, the player must be at least welding level 2, and have already constructed either a wooden wall frame or a metal wall frame. The plyer can then right click on the frame, and choose the level of window they wish to construct, so long as they meet the construction requirements.

LightBulbBlue.png
Recipes are still based on build 41, and are planned to be revamped to build 42 at a later date, depending on the game's crafting system improvement.
Product Ingredients Tools Requirements Workstation XP
Metal Window Lvl 1
Metal Window Lvl 1
One of:
WoodenWallFrame Carpentry.png Wooden Wall Frame ×1
MetalWallFrame Metalwork.png Metal Wall Frame ×1
Each of:
SheetMetal.png Steel Sheet ×3
BlowTorch.png
Welding Torch
7 unit(s)
  
(and)
WeldingMask.png
Welder Mask
Metalworking 5
(and)
MagazineWelding1.png
Magazine: Welder Monthly - June 1993
none 3.75 Metalworking
Metal Window Lvl 2
Metal Window Lvl 2
One of:
WoodenWallFrame Carpentry.png Wooden Wall Frame ×1
MetalWallFrame Metalwork.png Metal Wall Frame ×1
Each of:
SheetMetal.png Steel Sheet ×4
BlowTorch.png
Welding Torch
10 unit(s)
  
(and)
WeldingMask.png
Welder Mask
Metalworking 8
(and)
MagazineWelding1.png
Magazine: Welder Monthly - June 1993
none 7.5 Metalworking
Metal Window Lvl 2
Metal Window Lvl 2
Metal Window Lvl 1 Metal Window Lvl 1 ×1
SheetMetal.png Steel Sheet ×1
BlowTorch.png
Welding Torch
3 unit(s)
  
(and)
WeldingMask.png
Welder Mask
Metalworking 8
(and)
MagazineWelding1.png
Magazine: Welder Monthly - June 1993
none 3.75 Metalworking

Health

The HP of a window is the same as a wall, and is determined from it's base material, the skill level of the builder, and the wall's level.

LightBulbBlue.png
HP is still based on build 41, and are planned to be revamped to build 42 at a later date.

{| class="wikitable theme-red sortable" style="text-align: center;"

|+ style="caption-side: bottom;" | Calculations based on frame type wood and wall type metal |-

 ! Skill level
 ! Level 1 metal wall
 ! Level 2 metal wall
 |-
     | 3
     | 760 HP
     | -
   |-
     | 4
     | 780 HP
     | -
   |-
     | 5
     | 800 HP
     | -
   |-
     | 6
     | 820 HP
     | -
   |-
     | 7
     | 840 HP
     | -
   |-
     | 8
     | 860 HP
     | 960 HP
   |-
     | 9
     | 880 HP
     | 980 HP
   |-
     | 10
     | 900 HP
     | 1000 HP
   |-

|}

LightBulbBlue.png
HP is still based on build 41, and are planned to be revamped to build 42 at a later date.

{| class="wikitable theme-red sortable" style="text-align: center;"

|+ style="caption-side: bottom;" | Calculations based on frame type metal and wall type metal |-

 ! Skill level
 ! Level 1 metal wall
 ! Level 2 metal wall
 |-
     | 3
     | 830 HP
     | -
   |-
     | 4
     | 850 HP
     | -
   |-
     | 5
     | 870 HP
     | -
   |-
     | 6
     | 890 HP
     | -
   |-
     | 7
     | 910 HP
     | -
   |-
     | 8
     | 930 HP
     | 1030 HP
   |-
     | 9
     | 950 HP
     | 1050 HP
   |-
     | 10
     | 970 HP
     | 1070 HP
   |-

|}

Trivia

  • Although a metal windows will have the same health as an identical wall, zombies will attack the window or barricades first, then climb through the hole. This should be taken into account when using windows in a vulnerable location.
  • When on a floor level 2 or higher, a sheet rope can also be placed in a metal window to allow for an escape route in a structure.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\multistagebuild.txt

Retrieved: Build 41.78.16
multistagebuild CreateMetalWindow_1
    {
        PreviousStage:WoodenWallFrame;MetalWallFrame,
        Name:MetalWindowLvl1,
        TimeNeeded:250,
        BonusHealth:650,
        SkillRequired:MetalWelding=5,
        ItemsRequired:Base.SheetMetal=3;Base.BlowTorch=7,
        ItemsToKeep:Base.BlowTorch,
        Sprite:constructedobjects_01_72,
        NorthSprite:constructedobjects_01_73,
        KnownRecipe:Make Metal Walls,
        ThumpSound:ZombieThumpMetal,
        CraftingSound:BlowTorch,
        CompletionSound:BuildMetalStructureMedium,
        ID:Create Metal Window Lvl 1,
        XP:MetalWelding=15,
        CanBarricade:true,
    }

    multistagebuild UpgradeMetalWindow_1To2
    {
        PreviousStage:MetalWindowLvl1,
        Name:MetalWindowLvl2,
        TimeNeeded:200,
        BonusHealth:100,
        BonusSkill:FALSE,
        SkillRequired:MetalWelding=8,
        ItemsRequired:Base.SheetMetal=1;Base.BlowTorch=3,
        ItemsToKeep:Base.BlowTorch,
        Sprite:constructedobjects_01_56,
        NorthSprite:constructedobjects_01_57,
        KnownRecipe:Make Metal Walls,
        ThumpSound:ZombieThumpMetal,
        CraftingSound:BlowTorch,
        CompletionSound:BuildMetalStructureMedium,
        ID:Upgrade to Metal Window Lvl 2,
        XP:MetalWelding=15,
        CanBarricade:true,
    }

    multistagebuild CreateMetalWindow_2
    {
        PreviousStage:WoodenWallFrame;MetalWallFrame,
        Name:MetalWindowLvl2,
        TimeNeeded:250,
        BonusHealth:750,
        SkillRequired:MetalWelding=8,
        ItemsRequired:Base.SheetMetal=4;Base.BlowTorch=10,
        ItemsToKeep:Base.BlowTorch,
        Sprite:constructedobjects_01_56,
        NorthSprite:constructedobjects_01_57,
        KnownRecipe:Make Metal Walls,
        ThumpSound:ZombieThumpMetal,
        CraftingSound:BlowTorch,
        CompletionSound:BuildMetalStructureMedium,
        ID:Create Metal Window Lvl 2,
        XP:MetalWelding=30,
        CanBarricade:true,
    }

See also