Makeship Spiffo 2.0 Plush.webp

Spiffo 2.0 Plushie

A limited edition of Spiffo 2.0 plushie is live to order until July 30, 2024 on Makeship now, as a part of TimeWarp 2024 event – a recreation of the original Spiffo plushie with a 2nd ed stamp and bonus stickers!

Makeship Spiffo 2.0 Plush.webp

Suit Jacket

From PZwiki
Project ZomboidItemsClothingTopsJacketsSuit Jacket
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Suit Jacket
JacketCoat Suit Model.png
JacketCoat SuitWhite Model.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
2
Equipped
JacketSuit
Properties
Material
Cotton
Combat speed
95%
Scratch defence
20%
Neck protection
50%
Insulation
55%
Wind resistance
45%
Technical
Item ID
Base.Suit_Jacket
Base.Suit_JacketTINT

A suit jacket is a clothing item with two variants: one black, and one in a variety of colors.

Usage

Pros and cons

Pros Cons
  • Provides middling insulation and wind resistance.
  • Provides neck protection.
  • Slightly reduces combat speed.
  • Only provides minor protection from scratches, and none from bites.

Recipes

Suit jackets can be used to make ripped sheets or sheet ropes.

Product Ingredients Tools Requirements Workstation XP
Rag.png
Ripped Sheets
One of:
TshirtGeneric.png Clothing (cotton) ×1
Sheet.png Sheet ×1
none none none 0.25 Tailoring
SheetRope.png
Sheet Rope
One of:
Sheet.png Sheet ×1
Vest White.png Clothing (cotton) ×1
none none none none

Body location

Protection Jacket.png
  • Neck
  • Upper Torso
  • Lower Torso
  • Upper Arms
  • Forearms

Location

The loot distributions can be found in the table(s) below.

Suit_Jacket distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all clothingrack 23.28%
all locker 3.98%
all wardrobe 3.98%
bedroom wardrobe 3.98%
clothingstore clothingrack 23.28%
pawnshop clothingrack 23.28%
pawnshop crate 23.28%
shoestore clothingrack 23.28%
Vehicles
Type Container Effective chance
Clothing Trunk 3.98%
Suit_JacketTINT distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all clothingrack 19.27%
all locker 3.98%
all wardrobe 3.98%
bedroom wardrobe 3.98%
clothingstore clothingrack 19.27%
pawnshop clothingrack 19.27%
pawnshop crate 19.27%
shoestore clothingrack 19.27%
Vehicles
Type Container Effective chance
Clothing Trunk 3.51%

NPCs

Black suit jackets can be found on office worker and "classy" zombies. The colorful variant does not appear on standard zombies.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

JacketSuitBlack.png Base.Suit_Jacket
Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt

Retrieved: Build 41.78.16
item Suit_Jacket
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Suit Jacket,
        ClothingItem = Suit_Jacket,
        BodyLocation = JacketSuit,
        BloodLocation = Jacket,
        Icon = JacketSuitBlack,
        RunSpeedModifier = 0.95,
        CombatSpeedModifier = 0.95,
        ScratchDefense = 20,
        NeckProtectionModifier = 0.5,
        Insulation = 0.55,
        WindResistance = 0.45,
        FabricType = Cotton,
        Weight = 2,
        WorldStaticModel = SuitJacket_Ground,
    }

JacketSuitWhite.png Base.Suit_JacketTINT
Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt

Retrieved: Build 41.78.16
item Suit_JacketTINT
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Suit Jacket,
        ClothingItem = Suit_JacketTINT,
        BodyLocation = JacketSuit,
        BloodLocation = Jacket,
        Icon = JacketSuitWhite,
        RunSpeedModifier = 0.95,
        CombatSpeedModifier = 0.95,
        ScratchDefense = 20,
        NeckProtectionModifier = 0.5,
        Insulation = 0.55,
        WindResistance = 0.45,
        FabricType = Cotton,
        Weight = 2,
        WorldStaticModel = JacketCoat_Ground,
    }

See also