Stone Knife

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Stone Knife
FlintKnife Model.png
General
Category
Weapon
Encumbrance
Moodle Icon HeavyLoad.png
0.75
Equipped
One-handed
Slot attached
Belt
Function
Properties
Max condition
6
Performance
Damage
0.4–0.6
Range
0.61–0.85
Knockback
0.3
Special ability
Jaw_Stab
Crafting
Ingredients
Technical
Item ID
Base.FlintKnife

A stone knife is a craftable melee weapon categorized as a short blade.

Usage

Cooking

Main article: Cooking

A stone knife can be used to make cooking recipes.

This weapon can get bloody and can be used, but it currently only affects aesthetics and not makes the player (sick or infected).

Weapon

Pros Cons
  • The stone knife is a one-handed blade weapon which is capable of dealing a one shot kill on zombies when the player performs a jaw stab animation.
  • Since it's a one-handed weapon, the player can carry a bag in the other hand, but it is advised to have enough strength to do so.
  • Despite its fast attack rate, it has a short attack range, and it inflicts low damage to the zombies if the player can't jaw stab the target, making it a weapon hard to master.
  • This weapon can only hit 1 target at a time.
  • The player should make sure other zombies are far enough when engaging closest one in case jaw stab engages, or else by the time it's finished, the player can't move making an easy prey.

Breaking doors

It is very ineffective at bashing down doors, dealing only 1 damage per hit. For comparison, an axe deals 35 damage to that structure type.

Condition

The condition of the knife is influenced by the maintenance skill. It has a maximum condition of 10 and will be damaged depending on the player's maintenance skill.
The chance of losing durability is: 1 in (7 + maintenance x 2)

Repairing

A stone knife cannot be repaired.

Crafting

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3
KnifeFlint.png
Stone Knife
0 XP none Branch.png
Tree Branch
(consumed)
RockSharpened.png
Chipped Stone
(consumed)

(consumed)
Stake.png
Stake
1.25 Carpentry none Branch.png
Tree Branch

(keep)

SpearStick.png
Crafted Spear
1.25 Carpentry Starting condition scales with player's carpentry.
(consumed)

(keep)

Cooking

Main article: Cooking
Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
BreadSlices.png
Bread Slices x3
0.75 Cooking none
(keep)
BreadAnima.gif
Bread
(consumed)
HamSlices.png
Ham Slice x6
0.75 Cooking none
(keep)
Ham.png
Ham
(consumed)
TZ BaconRashers.png
Bacon Strips x4
0.75 Cooking none
(keep)
Bacon.png
Bacon
(consumed)
TZ BaconBits.png
Bacon Bits x4
0.75 Cooking none
(keep)
TZ BaconRashers.png
Bacon Strips
(consumed)
FishFillet.png
Fish Fillet x2
10 Cooking none
(keep)

(consumed)
Frogmeat.png
Frog Meat
2.5 Cooking none
(keep)
Frog.png
Frog
(consumed)
Smallbirdmeat.png
Small Bird Meat
2.5 Cooking none
(keep)
BirdDead.png
Dead Bird
(consumed)
Rabbitmeat.png
Rabbit Meat
2.5 Cooking none
(keep)
RabbitDead.png
Dead Rabbit
(consumed)
Smallanimalmeat.png
Rodent Meat
2.5 Cooking none
(keep)

(consumed)
WatermelonSliced.png
Watermelon Slice x10
0.75 Cooking none
(keep)
Watermelon.png
Watermelon
(consumed)
Cake Slice
Cake Slice x5
0.75 Cooking none
(keep)
Cake (Cooked)
Cake (Cooked)
(consumed)
Pie Slice
Pie Slice x5
0.75 Cooking none
(keep)
Pie (Cooked)
Pie (Cooked)
(consumed)

Distribution

Stone knives cannot be found in Knox Country and only crafted.

Trivia

  • The stone knife was added to the game in build 41 (also known as animation build).

Gallery

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_weapons.txt

Retrieved: Build 41.78.16
item FlintKnife
	{
	    DisplayCategory = WeaponCrafted,
		MaxRange	=	0.85,
		WeaponSprite	=	FlintKnife,
		MinAngle	=	0.65,
		Type	=	Weapon,
		MinimumSwingTime	=	2,
		KnockBackOnNoDeath	=	FALSE,
		SwingAmountBeforeImpact	=	0.02,
		Categories	=	SmallBlade,
		ConditionLowerChanceOneIn	=	7,
		Weight	=	0.75,
		SplatNumber	=	4,
		PushBackMod	=	0.3,
		SubCategory	=	Stab,
		AimingMod	=	0.8,
		ConditionMax	=	6,
		MaxHitCount	=	1,
		IsAimedHandWeapon	=	TRUE,
		DoorDamage	=	1,
		SwingAnim	=	Stab,
		DisplayName	=	Stone Knife,
		MinRange	=	0.61,
		CloseKillMove = Jaw_Stab,
		SwingTime	=	2,
		KnockdownMod	=	0,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	KnifeFlint,
		RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        TreeDamage  =   2,
        BreakSound  =   StoneKnifeBreak,
        EnduranceMod = 0.5,
        CriticalChance	=	20,
        CritDmgMultiplier = 2,
        MinDamage	=	0.4,
        MaxDamage	=	0.6,
	 	WeaponLength = 0.25,
        DamageCategory = Slash,
        DamageMakeHole = TRUE,
        HitFloorSound	=	StoneKnifeHit,
        ImpactSound	=	StoneKnifeHit,
        DoorHitSound = StoneKnifeHit,
		HitSound	=	StoneKnifeHit,
		SwingSound = StoneKnifeSwing,
		AttachmentType = Screwdriver,
        Tags = SharpKnife,
    }

See also