Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Mango

From PZwiki
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Mango
Mango Model.png
Mango (Rotten)
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.3
Properties
Days fresh
6 days
Days until rotten
14 days
Nutrition
HungerUI Hunger.png
-20
ThirstUI Thristy.png
-13
CaloriesCalories
252
CarbohydratesCarbohydrates
78.7
ProteinsProteins
3.89
FatFat
1.09
Technical
Item ID
Base.Mango

Mango is a perishable food item.

Usage

Consumable properties

Mango can be eaten, providing the player with some positive effects, however, these will become negative the longer it's left to perish.

State Icon Hunger Boredom Unhappiness Sickness chance
Fresh Mango (Fresh) -20 - - -
Stale Mango (Stale) -15 +10 +10 -
Rotten Mango (Rotten) -9 +20 +20 100%

Crafting

Main article: Cooking

Evolved recipes

Mango is a cooking ingredient.

Product Nutrition
FruitSalad.png
Fruit Salad
10
PieWhole.png
Pie (savory)
10
Cake.png
Cake (crafted)
10
Muffintray Batter.png
Muffin (crafted)
10
PancakesFruit.png
Pancakes (crafted)
10
SafflesFruit.png
Waffles (crafted)
10
Oatmeal
Oatmeal
5

Location

The loot distributions can be found in the table(s) below.

Mango distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
gigamart grocerstand 41.46%
gigamart grocerstand 23.67%
grocery grocerstand 41.46%
grocery grocerstand 23.67%
icecreamkitchen fridge 41.46%
icecreamkitchen fridge 23.67%
Foraging
Amount Skill level Biome: chance Weather modifiers % Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
1 7 DeepForest: 3
Farm: 3
FarmLand: 3
Forest: 3
Vegitation: 3
-30 - - - September to November October November

Mango are often found in refrigerators and grocery displays.

Gallery

History

Base.Mango

Version Description
Build 41.72 EvolvedRecipe changed from {'Cake': '10', 'FruitSalad': '10', 'Pancakes': '10', 'Waffles': '10', 'Muffin': '10'} to {'Cake': '10', 'FruitSalad': '10', 'Pancakes': '10', 'Waffles': '10', 'Muffin': '10', 'PieSweet': '10', 'Oatmeal': '5'}.
Build 41.66 WorldStaticModel added with value Mango_Ground.
Build 41.65 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Mango
	{
		DisplayName = Mango,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.3,
		Icon = Mango,
		EvolvedRecipe = Cake:10;FruitSalad:10;Pancakes:10;Waffles:10;Muffin:10;PieSweet:10;Oatmeal:5,
		FoodType = Fruits,
		DaysFresh = 6,
		DaysTotallyRotten = 14,
		HungerChange = -20,
		ThirstChange = -13,
		Calories = 252,
		Carbohydrates = 78.7,
		Lipids = 1.09,
		Proteins = 3.89,
		CustomEatSound = EatingFruit,
		WorldStaticModel = Mango_Ground,
	}

See also