Mango

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Mango
Mango Model.png
Mango (Rotten)
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.3
Properties
Days fresh
6 days
Days until rotten
14 days
Nutrition
HungerUI Hunger.png
-20
ThirstUI Thristy.png
-13
CaloriesCalories
252
CarbohydratesCarbohydrates
78.8
ProteinsProteins
3.89
FatFat
1.09
Technical
Item ID
Base.Mango

Mango is a perishable food item.

Usage

Consumable properties

Mango can be eaten, providing the player with some positive effects, however, these will become negative the longer it's left to perish.

Fresh Stale Rotten

Mango.png
Hunger: -20


Mango.png
Hunger: -15
Boredom: +10
Unhappiness: +10

MangoRotten.png
Hunger: -9
Boredom: +20
Unhappiness: +20
Dangerous, will cause sickness.

Crafting

Main article: Cooking

Evolved recipes

Mango is a cooking ingredient.

Product Nutrition
Fruit Salad
Fruit Salad
10
Pie (savory)
Pie (savory)
10
Cake
Cake
10
Muffin
Muffin
10
Pancakes
Pancakes
10
Waffles
Waffles
10
Oatmeal
Oatmeal
5

Distribution

The loot distributions can be found in the table(s) below.

Mango distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
gigamart grocerstand 23.28%
gigamart grocerstand 41.14%
grocery grocerstand 23.28%
grocery grocerstand 41.14%
icecreamkitchen fridge 23.28%
icecreamkitchen fridge 41.14%
Foraging
Amount Skill level Biomes Weather modifiers Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
--- 7 Forest 3
DeepForest 3
Vegitation 3
FarmLand 3
Farm 3
-30 - - - - October November

Mango are often found in refrigerators and grocery displays.

Gallery

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Mango
	{
		DisplayName = Mango,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.3,
		Icon = Mango,
		EvolvedRecipe = Cake:10;FruitSalad:10;Pancakes:10;Waffles:10;Muffin:10;PieSweet:10;Oatmeal:5,
		FoodType = Fruits,
		DaysFresh = 6,
		DaysTotallyRotten = 14,
		HungerChange = -20,
		ThirstChange = -13,
		Calories = 252,
		Carbohydrates = 78.7,
		Lipids = 1.09,
		Proteins = 3.89,
		CustomEatSound = EatingFruit,
		WorldStaticModel = Mango_Ground,
	}

See also