Katana

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Katana
Katana
General
Category Weapon
Weight
Heavy Load
2
Function Weapon
Equipped Two-handed
Condition max. 10
Damage
Type Blunt
Swing time 3
Range 0.61–1.4 tiles
Damage 8–8
Knockback 0.5
Knockdown 2
Technical details
Base ID Base.Katana

Code

Retrieved
Version 41.39
item Katana
 {
 MaxRange = 1.4,
 WeaponSprite = Katana,
 MinAngle = 0.8,
 Type = Weapon,
 MinimumSwingTime = 3,
 HitFloorSound = BladeHit,
 ImpactSound = BladeHit,
 HitSound = BladeHit,
 KnockBackOnNoDeath = TRUE,
 SwingAmountBeforeImpact = 0.02,
 Categories = LongBlade,
 Weight = 2,
 ConditionLowerChanceOneIn = 25,
 PushBackMod = 0.5,
 SubCategory = Swinging,
 ConditionMax = 10,
 MaxHitCount = 1,
 DoorDamage = 8,
 SwingAnim = Bat,
 CriticalChance = 35,
 CritDmgMultiplier = 6,
 DisplayName = Katana,
 MinRange = 0.61,
 SwingTime = 3,
 HitAngleMod = -30,
 KnockdownMod = 0,
 Icon = Katana,
 RunAnim = Run_Weapon2,
 BreakSound = BreakMetalItem,
 TreeDamage = 1,
 CriticalChance = 30,
 CritDmgMultiplier = 10,
 MinDamage = 8,
 MaxDamage = 8,
 BaseSpeed = 1,
 WeaponLength = 0.3,
 DamageCategory = Slash,
 DamageMakeHole = TRUE,
 TwoHandWeapon = TRUE,
 WeaponLength = 0.4,
 AttachmentType = BigBlade,
 }