Scarf

From PZwiki
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This page has been revised for the current stable version (41.78.16).
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It has been suggested that this article should be split into Scarf (disambiguation), Scarf (white), Scarf (white stripes), Scarf (blue stripes), Scarf (red stripes).
Scarf
Model ScarfWhite.png
Scarf StripeBlackWhite model.png
Scarf StripeBlueWhite model.png
Scarf StripeRedWhite model.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
0.2
Equipped
Scarf
Properties
Material
Cotton
Scratch defence
10%
Insulation
Wind resistance
Technical
Item ID

A scarf is a type of clothing in Project Zomboid.

Usage

Pros and cons

Pros Cons
  • Provides high insulation for low temperatures (variant dependent).
  • Highest protection clothing exclusive to the neck.
  • Can be patched via Tailoring to add up to 10/20/10 defense.
  • Provides minimal protection against zombies.
  • Provides high insulation for summer.

Variants

There are four different variants of the scarf, each with their own stats.

Icon Encumbrance Scratch resistance Insulation Wind resistance Item ID
ScarfGeneric.png 0.2 10% 100% 100% Base.Scarf_White
ScarfStripedBlack.png 0.2 10% 50% 55% Base.Scarf_StripeBlackWhite
ScarfStripedBlue.png 0.2 10% 40% 30% Base.Scarf_StripeBlueWhite
ScarfStripedRed.png 0.2 10% 75% 75% Base.Scarf_StripeRedWhite

Body location

Protection Neck.png
  • Neck

Distribution

The loot distributions can be found in the table(s) below.

Scarf_White distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
armysurplus metal_shelves 23.28%
armysurplus shelves 23.28%
bedroom crate 23.28%
closet crate 23.28%
clothingstorage crate 23.28%
clothingstore crate 23.28%
departmentstorage crate 23.28%
garagestorage crate 23.28%
pawnshop crate 23.28%
pawnshop metal_shelves 23.28%
pawnshop shelves 23.28%
storageunit crate 23.28%
storageunit metal_shelves 23.28%
Vehicles
Type Container Effective chance
Clothing Trunk 3.98%
Scarf_StripeBlackWhite distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
armysurplus metal_shelves 23.28%
armysurplus shelves 23.28%
bedroom crate 23.28%
closet crate 23.28%
clothingstorage crate 23.28%
clothingstore crate 23.28%
departmentstorage crate 23.28%
garagestorage crate 23.28%
pawnshop crate 23.28%
pawnshop metal_shelves 23.28%
pawnshop shelves 23.28%
storageunit crate 23.28%
storageunit metal_shelves 23.28%
Vehicles
Type Container Effective chance
Clothing Trunk 3.98%
Scarf_StripeBlueWhite distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
armysurplus metal_shelves 23.28%
armysurplus shelves 23.28%
bedroom crate 23.28%
closet crate 23.28%
clothingstorage crate 23.28%
clothingstore crate 23.28%
departmentstorage crate 23.28%
garagestorage crate 23.28%
pawnshop crate 23.28%
pawnshop metal_shelves 23.28%
pawnshop shelves 23.28%
storageunit crate 23.28%
storageunit metal_shelves 23.28%
Vehicles
Type Container Effective chance
Clothing Trunk 3.98%
Scarf_StripeRedWhite distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
armysurplus metal_shelves 23.28%
armysurplus shelves 23.28%
bedroom crate 23.28%
closet crate 23.28%
clothingstorage crate 23.28%
clothingstore crate 23.28%
departmentstorage crate 23.28%
garagestorage crate 23.28%
pawnshop crate 23.28%
pawnshop metal_shelves 23.28%
pawnshop shelves 23.28%
storageunit crate 23.28%
storageunit metal_shelves 23.28%
Vehicles
Type Container Effective chance
Clothing Trunk 3.98%

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

ScarfGeneric.png Scarf (White)
Source: ProjectZomboid\media\scripts\clothing\clothing_others.txt

Retrieved: Build 41.78.16
item Scarf_White
    {
        DisplayCategory = Accessory,
        Type = Clothing,
        DisplayName = Scarf,
        ClothingItem = Scarf_White,
        BodyLocation = Scarf,
        Icon = ScarfGeneric,
        Weight = 0.2,
        BloodLocation = Neck,
        ScratchDefense = 10,
        Insulation = 1.0,
        WindResistance = 1.0,
        FabricType = Cotton,
        WorldStaticModel = Scarf_Ground,
    }

ScarfStripedBlack.png Scarf (Black)
Source: ProjectZomboid\media\scripts\clothing\clothing_others.txt

Retrieved: Build 41.78.16
item Scarf_StripeBlackWhite
    {
        DisplayCategory = Accessory,
        Type = Clothing,
        DisplayName = Scarf,
        ClothingItem = Scarf_StripeBlackWhite,
        BodyLocation = Scarf,
        Icon = ScarfStripedBlack,
        Weight = 0.2,
        BloodLocation = Neck,
        ScratchDefense = 10,
        Insulation = 0.5,
        WindResistance = 0.55,
        FabricType = Cotton,
        WorldStaticModel = Scarf_Ground,
    }

ScarfStripedBlue.png Scarf (Blue)
Source: ProjectZomboid\media\scripts\clothing\clothing_others.txt

Retrieved: Build 41.78.16
item Scarf_StripeBlueWhite
    {
        DisplayCategory = Accessory,
        Type = Clothing,
        DisplayName = Scarf,
        ClothingItem = Scarf_StripeBlueWhite,
        BodyLocation = Scarf,
        Icon = ScarfStripedBlue,
        Weight = 0.2,
        BloodLocation = Neck,
        ScratchDefense = 10,
        Insulation = 0.4,
        WindResistance = 0.3,
        FabricType = Cotton,
        WorldStaticModel = Scarf_Ground,
    }

ScarfStripedRed.png Scarf (Red)
Source: ProjectZomboid\media\scripts\clothing\clothing_others.txt

Retrieved: Build 41.78.16
item Scarf_StripeRedWhite
    {
        DisplayCategory = Accessory,
        Type = Clothing,
        DisplayName = Scarf,
        ClothingItem = Scarf_StripeRedWhite,
        BodyLocation = Scarf,
        Icon = ScarfStripedRed,
        Weight = 0.2,
        BloodLocation = Neck,
        ScratchDefense = 10,
        Insulation = 0.75,
        WindResistance = 0.75,
        FabricType = Cotton,
        WorldStaticModel = Scarf_Ground,
    }

See also