Bucket |
---|
 |
|
General |
---|
Category |
Item |
---|
Weight |
Empty: 1 Full: 4 |
---|
Function |
Cooking utensil |
---|
Capacity |
32.3 units |
---|
Contents |
Water |
---|
Can boil water |
False |
---|
Rain factor |
1 |
---|
Technical details |
---|
Base ID |
Base.BucketEmpty Base.BucketWaterFull |
“
|
“Can be used to collect rainwater when placed on the ground outside”
|
— In-game tooltip
|
A bucket is a water container required in carpentry.
Usage
Water
The bucket can be used to carry up to 32.3 units of water. To fill a bucket with water, simply right-click the water source and select "Fill Bucket", consuming the bucket and producing a bucket of water. If the source is considered unclean, the water in the bucket will be tainted and displayed with a green skull icon (
). Leaving the bucket on the ground outside while it is raining, will gradually fill it with tainted water.
Plaster
The bucket can be used with water and plaster powder to produce a bucket of plaster, which can be applied to a built wall, allowing it to be painted. A bucket of plaster can be filled with water, which will remove the plaster.
Recipes
Product
|
Recipe
|
Description
|
Skill Level
|
|
|
A bucket full of water.
|
Level 0
|
|
|
Plaster for walls.
|
Carpentry Level 0
|
Distribution
Buckets are relatively rare as they can only be found in garden and storage areas at low frequency.
Buildings
Building/Room
|
Container
|
Rolls
|
Chance
|
All
|
Crate
|
1
|
2
|
Shed
|
Counter
|
1
|
10
|
Storage Unit
|
All
|
3
|
1
|
Garden store
|
Crate
|
3
|
2
|
Farm Storage
|
All
|
3
|
2
|
Vehicles
Profession
|
Container
|
Rolls
|
Chance
|
Construction Worker
|
Trunk
|
5
|
1
|
Code
From items.txt (Project Zomboid directory/media/scripts/)
Bucket
item BucketEmpty
Weight = 1,
CanStoreWater = TRUE,
Type = Normal,
DisplayName = Bucket,
Icon = Bucket_Empty,
ReplaceOnUseOn = WaterSource-BucketWaterFull,
MetalValue = 20,
RainFactor = 1,
Tooltip = Tooltip_item_RainFromGround,
Bucket of Water
item BucketWaterFull
IsWaterSource = TRUE,
Weight = 4,
CanStoreWater = TRUE,
Type = Drainable,
DisplayName = Bucket of Water,
UseWhileEquipped = FALSE,
ReplaceOnDeplete = BucketEmpty,
ReplaceOnUseOn = WaterSource-BucketWaterFull,
Icon = Bucket_Water,
RainFactor = 1,
Tooltip = Tooltip_item_RainFromGround,
See also