Scrap Electronics
Properties
metal quantity
5
Technical
Item ID
Base.ElectronicsScrap
Scrap electronics is an electrical item used in crafting.
Usage
Scrap electronics is used in various crafting recipes, most of which involve the electrical skill. Scrap is obtained by dismantling various electronic items using a screwdriver. Scrap can also be used to repair a Generator.
Crafting
Obtaining
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Scrap Electronics |
One of: Cordless Phone ×1 Digital Watch ×1 Earbuds ×1 Flashlight ×1 Hand Torch ×1 Headphones ×1 Video Game ×1 |
Screwdriver |
none | none | 0.5 Electrical |
Scrap Electronics |
ValuTech PortaDisc ×1 | Screwdriver |
none | none | 0.5 Electrical |
What it can craft
Components
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Crafted Trigger |
One of: Radio Receiver ×1 Receiver ×1 Each of: Scrap Electronics ×2 Glue ×2 unit(s) |
Screwdriver |
Electrical 2 (and) Electronics Magazine Vol. 4 |
none | none |
Crafted Timer |
One of: Alarm Clock ×1 Timer ×1 Each of: Scrap Electronics ×1 Glue ×1 unit(s) |
Screwdriver |
Electrical 1 (and) Electronics Magazine Vol. 2 |
none | none |
Remote Controller V1 |
TV Remote ×1 Scrap Electronics ×2 Glue ×2 unit(s) |
Screwdriver |
Electrical 2 (and) Electronics Magazine Vol. 1 |
none | none |
Remote Controller V2 |
TV Remote ×1 Scrap Electronics ×3 Glue ×2 unit(s) |
Screwdriver |
Electrical 4 (and) Electronics Magazine Vol. 1 |
none | none |
Remote Controller V3 |
TV Remote ×1 Scrap Electronics ×4 Glue ×2 unit(s) |
Screwdriver |
Electrical 6 (and) Electronics Magazine Vol. 1 |
none | none |
Communication
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Makeshift Radio |
Scrap Electronics ×2 Amplifier ×1 Light Bulb ×1 Radio Receiver ×1 Electric Wire ×1 Aluminum ×2 |
Screwdriver |
Guerilla Radio Vol. 1 |
none | none |
Makeshift Walkie Talkie |
Scrap Electronics ×3 Amplifier ×1 Light Bulb ×1 Green Light Bulb ×1 Radio Transmitter ×1 Electric Wire ×2 Aluminum ×3 |
Screwdriver |
Guerilla Radio Vol. 2 |
none | none |
Makeshift Radio |
Scrap Electronics ×4 Amplifier ×1 Light Bulb ×1 Green Light Bulb ×1 Radio Transmitter ×1 Electric Wire ×3 Aluminum ×4 |
Screwdriver |
Guerilla Radio Vol. 3 |
none | none |
Traps
Constructing
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Noise Maker |
Amplifier ×1 Scrap Electronics ×7 |
none | Electrical 3 (and) Engineer Magazine Vol. 1 |
none | none |
Pipe Bomb |
Metal Pipe ×1 Scrap Electronics ×3 Gunpowder ×20 unit(s) Twine ×1 unit(s) |
Saw (tag) |
Engineer |
none | none |
Upgrading
Location
The loot distributions can be found in the table(s) below.
ElectronicsScrap distributionShow / Hide
Effective chance calculations are based off of default loot settings and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Building/Room | Container | Effective chance |
---|---|---|
Electrician | crate | 23.28% |
Electrician | crate | 41.14% |
Electrician | metal_shelves | 23.28% |
Electrician | metal_shelves | 41.14% |
SafehouseLoot | crate | 23.28% |
SafehouseLoot | crate | 41.14% |
SafehouseLoot | metal_shelves | 23.28% |
SafehouseLoot | metal_shelves | 41.14% |
all | bin | 6.29% |
all | militarycrate | 23.28% |
all | militarycrate | 41.14% |
all | toolcabinet | 23.28% |
armyhanger | counter | 23.28% |
armyhanger | metal_shelves | 23.28% |
armystorage | metal_shelves | 23.28% |
armystorage | metal_shelves | 41.14% |
bedroom | crate | 1.01% |
bedroom | crate | 23.28% |
bedroom | crate | 41.14% |
carsupply | shelves | 23.28% |
carsupply | shelves | 41.14% |
closet | crate | 1.01% |
closet | crate | 23.28% |
closet | crate | 41.14% |
controlroom | counter | 23.28% |
controlroom | counter | 41.14% |
empty | crate | 23.28% |
garagestorage | crate | 1.01% |
garagestorage | crate | 23.28% |
garagestorage | crate | 41.14% |
hall | counter | 23.28% |
jewelrystore | counter | 23.28% |
laboratory | crate | 23.28% |
laboratory | desk | 23.28% |
laboratory | metal_shelves | 23.28% |
livingroom | crate | 23.28% |
livingroom | crate | 41.14% |
lobby | counter | 23.28% |
mechanic | metal_shelves | 23.28% |
mechanic | metal_shelves | 41.14% |
motelroomoccupied | bin | 6.29% |
pawnshop | counter | 23.28% |
pawnshop | counter | 41.14% |
pawnshop | crate | 23.28% |
pawnshop | crate | 41.14% |
pawnshop | metal_shelves | 23.28% |
pawnshop | metal_shelves | 41.14% |
pawnshop | shelves | 23.28% |
pawnshop | shelves | 41.14% |
pawnshopoffice | crate | 23.28% |
pawnshopoffice | crate | 41.14% |
pawnshopoffice | metal_shelves | 23.28% |
pawnshopoffice | metal_shelves | 41.14% |
pawnshopstorage | crate | 23.28% |
pawnshopstorage | crate | 41.14% |
pawnshopstorage | metal_shelves | 23.28% |
pawnshopstorage | metal_shelves | 41.14% |
plazastore1 | counter | 23.28% |
storageunit | crate | 1.01% |
storageunit | crate | 23.28% |
storageunit | crate | 41.14% |
storageunit | metal_shelves | 1.01% |
storageunit | metal_shelves | 23.28% |
storageunit | metal_shelves | 41.14% |
Amount | Skill Level | Biomes | Weather modifiers | Month modifiers | |||||
---|---|---|---|---|---|---|---|---|---|
Snow | Rain | Day | Night | Months available | Bonus months | Malus months | |||
1 | 0 | all with 15 chance | - | - | - | - | all | - | - |
History
Base.ElectronicsScrap
Version | Description |
---|---|
38.30 | Released on or before this version. |
Help PZwiki by adding to this history.
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\newitems.txt
item ElectronicsScrap
{
DisplayCategory = Electronics,
Weight = 0.1,
Type = Normal,
DisplayName = Electronics Scrap,
Icon = ElectronicsScrap,
MetalValue = 5,
WorldStaticModel = ElectronicsScrap,
}