Lua Events/OnAIStateChange

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Revision as of 22:35, 13 June 2023 by Faalagorn (talk | contribs) (Faalagorn moved page Lua Events/OnAIStateChange to Lua Events/OnAIStateChange: Avoid Modding: prefix)
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Event

OnAIStateChange

Description

Triggered before an AI state is being changed.

Parameters

Examples

local function OnAIStateChange(character, newState, oldState)
	-- Your code here
end

Events.OnAIStateChange.Add(OnAIStateChange)

See also