Lua Events/OnPlayerAttackFinished

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Revision as of 21:16, 23 June 2023 by Faalagorn (talk | contribs) (Faalagorn moved page Lua Events/OnPlayerAttackFinished to Lua Events/OnPlayerAttackFinished: Remove Modding: prefix)
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Event

OnPlayerAttackFinished

Description

Triggered when a character is done performing an attack.

Parameters

Examples

local function OnPlayerAttackFinished(character, handWeapon)
	-- Your code here
end

Events.OnPlayerAttackFinished.Add(OnPlayerAttackFinished)

See also