Lua Events/OnPlayerSetSafehouse

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Revision as of 21:18, 23 June 2023 by Faalagorn (talk | contribs) (Faalagorn moved page Lua Events/OnPlayerSetSafehouse to Lua Events/OnPlayerSetSafehouse: Remove Modding: prefix)
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Event

OBSOLETE
OnPlayerSetSafehouse

Description

Triggered when survivor group has their safehouse set.

Parameters

  • SurvivorGroup The survivor group for which the safehouse is being set.
  • BuildingDef The building definition of the safehouse that is being set.

Examples

local function OnPlayerSetSafehouse(survivorGroup, buildingDef)
	-- Your code here
end

Events.OnPlayerSetSafehouse.Add(OnPlayerSetSafehouse)

See also