Patch 0.1.5a: Difference between revisions

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'''Patch 0.1.5a is currently under development.
{{Header|Project Zomboid|Development|Version history}}
{{Infobox version
|title=Patch 0.1.5a
|stable=August 28, 2011
|prev=Patch 0.1.4d
|prev_link=Patch 0.1.4d
|next=Patch 0.1.5b
|next_link=Patch 0.1.5b
}}


==Patch Notes==
'''Patch 0.1.5a''' was released August 28, 2011.
* Added padlock to lock inventory open.
 
* Can remove planks from barricades and reclaim them. They will retain health in between uses.
==Patch notes==
* Various zombie spotting chances changed. A player not moving inside a building will never be seen by a zombie from outside, they just don't have the cognitive ability to pick them out through a window, and higher floors the chances diminish too since they tend to look ahead.
*Craftable doors. Smashed doors have a chance of dropping hinges and door knobs.
* Sounds in buildings are muffled so don't travel as far outside.
*Open doors now block vision/collide at their new angle.
* Some horde balancing / fixes.
*Professions and traits – initial character customization.
* Some aiming tweaks.
*Cooking food. Fully functional ovens.
* Reduced footstep range slightly.
*Food now goes bad. Refrigerators slow down the process. Eat consumables first!
* Zombie spotted music will not play if the zombies are miles away or many floors below you.
*Chance of illness if eating spoilt or uncooked food.
* Made the horde prefer outdoor locations and generally ignore doors without any stimulus from inside. They will on occasion disregard this inclination, to keep you on your toes. After all if a zombie starts thumping he'll attract attention from others.
*Bored and depressed moodles. Read books or magazines or go for a stroll outside to relieve boredom (more later). Eating cooked meals also reduces boredom / depression.
* Bug meaning scratches were 100% infection fixed.
*Curtains. Block view into building without needing barricades. Sheets can be used to make makeshift curtains.
* Removed accidentally left in 'debug shotgun shells'.
*Various bug/crash fixes. Notably no more fire crashes.
*Burglar alarm on a couple of random buildings on the map.
*Barricading and crafting etc now takes time to complete. Alterable by different traits.
*A few more foods and cooking apparatus / crafting recipes.
*Customizable characters. Most of the legwork for the NPC update already done due to this.
*Sandbox mode / Adventures of Kate and Baldspot
*Moddable items, moddable crafting recipes, moddable item distribution, moddable maps, moddable costumes / characters.
*Rain gets you wet. Colds. Get a cold, coughing and sneezing draws zombie attention. Tissues will mute the sound you make.
*Wearable clothing.
*Jukebox – at moment with some old PAWS tunes. One day this system will allow in-game playing of music collection.

Revision as of 17:40, 25 March 2024

Patch 0.1.5a
Latest release
August 28, 2011
Stable release
August 28, 2011

Patch 0.1.5a was released August 28, 2011.

Patch notes

  • Craftable doors. Smashed doors have a chance of dropping hinges and door knobs.
  • Open doors now block vision/collide at their new angle.
  • Professions and traits – initial character customization.
  • Cooking food. Fully functional ovens.
  • Food now goes bad. Refrigerators slow down the process. Eat consumables first!
  • Chance of illness if eating spoilt or uncooked food.
  • Bored and depressed moodles. Read books or magazines or go for a stroll outside to relieve boredom (more later). Eating cooked meals also reduces boredom / depression.
  • Curtains. Block view into building without needing barricades. Sheets can be used to make makeshift curtains.
  • Various bug/crash fixes. Notably no more fire crashes.
  • Burglar alarm on a couple of random buildings on the map.
  • Barricading and crafting etc now takes time to complete. Alterable by different traits.
  • A few more foods and cooking apparatus / crafting recipes.
  • Customizable characters. Most of the legwork for the NPC update already done due to this.
  • Sandbox mode / Adventures of Kate and Baldspot
  • Moddable items, moddable crafting recipes, moddable item distribution, moddable maps, moddable costumes / characters.
  • Rain gets you wet. Colds. Get a cold, coughing and sneezing draws zombie attention. Tissues will mute the sound you make.
  • Wearable clothing.
  • Jukebox – at moment with some old PAWS tunes. One day this system will allow in-game playing of music collection.