Pistol
Pistol
Summary
The pistol is an addition in version 2.0 r RC 1.
It is a semi-automatic sidearm that is capable of dealing very high damage onto both human and undead enemies. Like all firearms in Project Zomboid, the pistol generates a lot of noise, which tends to attract the undead to the wielder of the pistol.
It can be found in cabinets and possibly storage crates.
Reloading
It uses reloading system: You need to have the pistol in the Main slot then press R,after that the magazine goes into the main slot and then you need to hold down R then it starts loading bullets into the magazine,it can load up to 15 bullets into the magazine.When you are done put the pistol back into the main inventory slot press R to load the magazine into the pistol and then you are free to blast away.
Code
item Pistol { Type = Weapon, DisplayName = Pistol, SubCategory = Firearm, Icon = HandGun, Ranged = true, MinAngle = 0.88, MaxHitCount = 1, MaxDamage = 2.8, MinDamage = 2.3, MaxHitCount = 1, MaxRange = 18.0, SwingAnim = Handgun, WeaponSprite = Handgun, SwingSound = pistol, SoundVolume = 75, SoundRadius = 75, ToHitModifier = 1.5, NPCSoundBoost = 1.5, Weight = 1.0, IsAimedFirearm = true, WeaponWeight = 1.2, DoorDamage = 5, MinimumSwingTime = 2.0, SwingTime = 2.0, SwingAmountBeforeImpact = 0.0, PushBackMod = 0.3, SplatNumber = 3, SplatSize = 3, KnockBackOnNoDeath = false, SplatBloodOnNoDeath = true, ImpactSound = null, UseEndurance = false, ShareDamage = false, KnockdownMod = 2.0, AmmoType = BerettaClip, ConditionLowerChanceOneIn = 5, ConditionMax = 150, MultipleHitConditionAffected = false, }
History
Alpha | |
---|---|
RC 1 | Added to the game. |