Planned features: Difference between revisions

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This is the place to find all potential future features that the developers have spoken publicly about adding to '''Project Zomboid'''. To see a list of what '''has''' been added to the game please check the [[version history]] page.
<!--massive credit goes to Darkcenturi for starting this list off with a massive amount of forum detective work! Original thread here: http://www.theindiestone.com/community/viewtopic.php?f=24&t=1865 -->


== Locations ==
* Sewers as an alternative way to travel. <ref>http://theindiestone.com/community/viewtopic.php?f=24&t=325&p=3886#p3886</ref>


== Planned Features ==
== NPCs ==
 
* Dogs! <ref>http://theindiestone.com/community/viewtopic.php?f=24&t=327&p=3803#p3803</ref>
{| Style="width:600px;"
! Style="width:300px;"| Feature
!Planned Date
!Planned Version
|-
| Sewers <ref>http://theindiestone.com/community/viewtopic.php?f=24&t=325&p=3886#p3886</ref>
| TBA
| TBA
|-
| Gun Store <ref>http://www.theindiestone.com/community/viewtopic.php?f=20&t=409&p=5013#p5013</ref>
| TBA
| TBA
|}
 
== Possibly Planned Features ==
 
{| Style="width:600px;"
! Style="width:300px;"| Feature
!Planned Date
!Planned Version
|-
| Random maps <ref>http://www.theindiestone.com/community/viewtopic.php?f=20&t=788&p=12009#p12009</ref>
| TBA
| TBA
|-
| Dog Zombies <ref>http://www.theindiestone.com/community/viewtopic.php?f=24&t=340&p=4013#p4013</ref>
| TBA
| TBA
|}


== References ==
== References ==


<References/>
<References/>

Revision as of 22:51, 22 June 2011

This is the place to find all potential future features that the developers have spoken publicly about adding to Project Zomboid. To see a list of what has been added to the game please check the version history page.

Locations

  • Sewers as an alternative way to travel. [1]

NPCs

References