Planned features: Difference between revisions

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== Items ==
== Items ==
*Weapon degradation planned.<ref>http://theindiestone.com/community/viewtopic.php?f=21&t=334&p=4018#p4018</ref>
*Weapon degradation. Weapons will degrade and eventually break.<ref>http://theindiestone.com/community/viewtopic.php?f=21&t=334&p=4018#p4018</ref>


*Generators planned.<ref>http://www.theindiestone.com/community/viewtopic.php?f=20&t=376&p=4874#p4874</ref>
*Generators as a way of producing electricity.<ref>http://www.theindiestone.com/community/viewtopic.php?f=20&t=376&p=4874#p4874</ref>


*Curtains planned.<ref>http://www.theindiestone.com/community/viewtopic.php?f=24&t=460&p=6248#p6248</ref>
*Curtains to stay hidden and prevent light from passing through windows. <ref>http://www.theindiestone.com/community/viewtopic.php?f=24&t=460&p=6248#p6248</ref>


*Chainsaw planned.<ref>http://www.theindiestone.com/community/viewtopic.php?f=24&t=502&p=7556#p7556</ref>
*Chainsaw.<ref>http://www.theindiestone.com/community/viewtopic.php?f=24&t=502&p=7556#p7556</ref>


*Armor planned.<ref>http://www.theindiestone.com/community/viewtopic.php?f=20&t=700&p=10996#p10996</ref>
*Armor.<ref>http://www.theindiestone.com/community/viewtopic.php?f=20&t=700&p=10996#p10996</ref>


*Ability to drop items planned.<ref>http://www.theindiestone.com/community/viewtopic.php?f=22&t=737&p=11341#p11341</ref>
*Ability to drop items directly onto the floor. <ref>http://www.theindiestone.com/community/viewtopic.php?f=22&t=737&p=11341#p11341</ref>


*Bags planned.<ref>http://www.theindiestone.com/community/viewtopic.php?f=24&t=502&p=13233#p13233</ref>
*Bags to increase what the player can carry. <ref>http://www.theindiestone.com/community/viewtopic.php?f=24&t=502&p=13233#p13233</ref>


*Plank bridges planned.<ref>http://www.theindiestone.com/community/viewtopic.php?f=24&t=1156&p=16238#p16238</ref>
*Plank bridges planned.<ref>http://www.theindiestone.com/community/viewtopic.php?f=24&t=1156&p=16238#p16238</ref>


*Different strength meds/booze planned.<ref>http://www.theindiestone.com/community/viewtopic.php?f=20&t=1025&p=14693#p14693</ref>
*Different strength medications and alcohol.<ref>http://www.theindiestone.com/community/viewtopic.php?f=20&t=1025&p=14693#p14693</ref>


*Car batteries planned.<ref>http://www.theindiestone.com/community/viewtopic.php?f=21&t=332&p=6731#p6731</ref>
*Car batteries.<ref>http://www.theindiestone.com/community/viewtopic.php?f=21&t=332&p=6731#p6731</ref>


*Traps planned.<ref>http://www.theindiestone.com/community/viewtopic.php?f=20&t=376&p=5062#p5062</ref>
*Traps.<ref>http://www.theindiestone.com/community/viewtopic.php?f=20&t=376&p=5062#p5062</ref>


== Game Mechanics ==
== Game Mechanics ==

Revision as of 19:59, 23 June 2011

This is the place to find all potential future features that the developers have spoken publicly about adding to Project Zomboid. To see a list of what has been added to the game please check the version history page.

Locations

  • Sewers, as an alternative way to travel. [1]
  • A gun store.[2]
  • The ability to build your own fortress.[3]
  • Randomly generated maps as an alternative to set map.[4]
  • Additional areas such as the city, rural farms and coastal areas.[5]
  • Balconies on second floor apartments.[6]

NPCs

  • Feral animals.[9]
  • Future for Baldspot and Kate.[10]
  • NPC relationships.[11]

PCs

Items

  • Weapon degradation. Weapons will degrade and eventually break.[17]
  • Generators as a way of producing electricity.[18]
  • Curtains to stay hidden and prevent light from passing through windows. [19]
  • Ability to drop items directly onto the floor. [22]
  • Bags to increase what the player can carry. [23]
  • Plank bridges planned.[24]
  • Different strength medications and alcohol.[25]

Game Mechanics

  • Farming planned.[28]
  • Windows fully destructible planned.[29]
  • Illness/Disease other than zombification planned.[30]
  • Barricade with furniture planned.[31][32]
  • Unarmed Combat planned.[33]
  • Random content, fixed map planned.[34]
  • Up to 16 story buildings possibly planned.[35]
  • Amputation possibly planned.[36]
  • Lower risk of NPC friendly fire planned.[37]
  • Water possibly planned.[38]
  • Only tired to sleep implemented.[39]
  • Infection chance for scratches and bites implemented.[40][41]
  • Exhaustion, but not from walking implemented.[42]
  • Sneaking implemented.[43]
  • Save function planned.[44]
  • Dead body interaction planned.[45]
  • No cure implemented/planned.[46]
  • Difference in quality of sleep between beds/chairs planned.[47]
  • Passing out planned.[48]
  • Aiming implemented.[53]
  • Full body damage planned.[54]
  • Cauterizing wounds planned.[55]
  • No toilet use required planned.[56]

General

  • Community dialogue possibly planned.[57]
  • Language translations planned.[58]
  • Sadist Zombie Movie Director planned.[59]
  • Profanity filter planned.[60]
  • Zombie attack animations planned.[61]
  • Sneaking animations planned.[62]
  • No special zombies implemented/planned.[63]
  • Use of Joypad planned/implemented.[64]
  • No voiceover implemented/planned.[65]
  • In-game console planned.[66]
  • Multiplayer planned.[69]
  • No zombies eating babies implemented/planned.[70]
  • Vehicles possibly planned.[71]
  • Key remapping planned.[72]
  • Downloadable version planned.[73]
  • Modding support planned.[74]
  • Narrative summaries/Scoreboards planned.[75]
  • No portable device port planned.[76]
  • Desura (paypal) planned.[77]
  • No meters planned.[78]

References

  1. http://theindiestone.com/community/viewtopic.php?f=24&t=325&p=3886#p3886
  2. http://www.theindiestone.com/community/viewtopic.php?f=20&t=409&p=5013#p5013
  3. http://www.theindiestone.com/community/viewtopic.php?f=20&t=352&p=4105#p4105
  4. http://www.theindiestone.com/community/viewtopic.php?f=20&t=788&p=12009#p12009
  5. http://www.theindiestone.com/community/viewtopic.php?f=24&t=325&p=4283#p4283
  6. http://www.theindiestone.com/community/viewtopic.php?f=24&t=325&p=3858#p3858
  7. http://theindiestone.com/community/viewtopic.php?f=24&t=327&p=3803#p3803
  8. http://www.theindiestone.com/community/viewtopic.php?f=20&t=381&p=4633#p4633
  9. http://www.theindiestone.com/community/viewtopic.php?f=20&t=891&p=12959#p12959
  10. http://www.theindiestone.com/community/viewtopic.php?f=21&t=704&p=23027#p23027
  11. http://www.theindiestone.com/community/viewtopic.php?f=20&t=471&p=6043#p6043
  12. http://www.theindiestone.com/community/viewtopic.php?f=20&t=422&p=5156#p5156
  13. http://theindiestone.com/community/viewtopic.php?f=21&t=334&p=4058#p4058
  14. http://www.theindiestone.com/community/viewtopic.php?f=20&t=365&p=4261#p4261
  15. http://www.theindiestone.com/community/viewtopic.php?f=21&t=401&p=17024#p17024
  16. http://www.theindiestone.com/community/viewtopic.php?f=20&t=478&p=6876#p6876
  17. http://theindiestone.com/community/viewtopic.php?f=21&t=334&p=4018#p4018
  18. http://www.theindiestone.com/community/viewtopic.php?f=20&t=376&p=4874#p4874
  19. http://www.theindiestone.com/community/viewtopic.php?f=24&t=460&p=6248#p6248
  20. http://www.theindiestone.com/community/viewtopic.php?f=24&t=502&p=7556#p7556
  21. http://www.theindiestone.com/community/viewtopic.php?f=20&t=700&p=10996#p10996
  22. http://www.theindiestone.com/community/viewtopic.php?f=22&t=737&p=11341#p11341
  23. http://www.theindiestone.com/community/viewtopic.php?f=24&t=502&p=13233#p13233
  24. http://www.theindiestone.com/community/viewtopic.php?f=24&t=1156&p=16238#p16238
  25. http://www.theindiestone.com/community/viewtopic.php?f=20&t=1025&p=14693#p14693
  26. http://www.theindiestone.com/community/viewtopic.php?f=21&t=332&p=6731#p6731
  27. http://www.theindiestone.com/community/viewtopic.php?f=20&t=376&p=5062#p5062
  28. http://www.theindiestone.com/community/viewtopic.php?f=20&t=359&p=4167#p4167
  29. http://www.theindiestone.com/community/viewtopic.php?f=20&t=362&p=4219#p4219
  30. http://www.theindiestone.com/community/viewtopic.php?f=20&t=381&p=4616#p4616
  31. http://www.theindiestone.com/community/viewtopic.php?f=20&t=387&p=4658#p4658
  32. http://www.theindiestone.com/community/viewtopic.php?f=20&t=478&p=6114#p6114
  33. http://www.theindiestone.com/community/viewtopic.php?f=20&t=394&p=4768#p4768
  34. http://www.theindiestone.com/community/viewtopic.php?f=20&t=409&p=5008#p5008
  35. http://www.theindiestone.com/community/viewtopic.php?f=20&t=429&p=5178#p5178
  36. http://www.theindiestone.com/community/viewtopic.php?f=24&t=453&p=5645#p5645
  37. http://www.theindiestone.com/community/viewtopic.php?f=20&t=471&p=6066#p6066
  38. http://www.theindiestone.com/community/viewtopic.php?f=20&t=536&p=7637#p7637
  39. http://www.theindiestone.com/community/viewtopic.php?f=20&t=693&p=10848#p10848
  40. http://www.theindiestone.com/community/viewtopic.php?f=20&t=700&p=10914#p10914
  41. http://www.theindiestone.com/community/viewtopic.php?f=20&t=1043&p=14565#p14565
  42. http://www.theindiestone.com/community/viewtopic.php?f=20&t=697&p=11021#p11021
  43. http://www.theindiestone.com/community/viewtopic.php?f=21&t=817&p=12179#p12179
  44. http://www.theindiestone.com/community/viewtopic.php?f=20&t=978&p=13963#p13963
  45. http://www.theindiestone.com/community/viewtopic.php?f=24&t=976&p=14026#p14026
  46. http://www.theindiestone.com/community/viewtopic.php?f=22&t=1100&p=15415#p15415
  47. http://www.theindiestone.com/community/viewtopic.php?f=20&t=1228&p=17165#p17165
  48. http://www.theindiestone.com/community/viewtopic.php?f=20&t=1260&p=17239#p17239
  49. http://www.theindiestone.com/community/viewtopic.php?f=20&t=1598&p=21099#p21099
  50. http://www.theindiestone.com/community/viewtopic.php?f=20&t=343&p=4038#p4038
  51. http://www.theindiestone.com/community/viewtopic.php?f=20&t=1025&p=14900#p14900
  52. http://www.theindiestone.com/community/viewtopic.php?f=20&t=1025&p=14470#p14470
  53. http://www.theindiestone.com/community/viewtopic.php?f=24&t=727&p=11138#p11138
  54. http://www.theindiestone.com/community/viewtopic.php?f=20&t=337&p=3926#p3926
  55. http://www.theindiestone.com/community/viewtopic.php?f=20&t=581&p=8433#p8433
  56. http://www.theindiestone.com/community/viewtopic.php?f=24&t=1297&p=17693#p17693
  57. http://www.theindiestone.com/community/viewtopic.php?f=20&t=353&p=4113#p4113
  58. http://www.theindiestone.com/community/viewtopic.php?f=20&t=496&p=6666#p6666
  59. http://www.theindiestone.com/community/viewtopic.php?f=24&t=727&p=11132#p11132
  60. http://www.theindiestone.com/community/viewtopic.php?f=24&t=905&p=13232#p13232
  61. http://www.theindiestone.com/community/viewtopic.php?f=21&t=704&p=13443#p13443
  62. http://www.theindiestone.com/community/viewtopic.php?f=21&t=817&p=16719#p16719
  63. http://www.theindiestone.com/community/viewtopic.php?f=24&t=1218&p=16826#p16826
  64. http://www.theindiestone.com/community/viewtopic.php?f=20&t=750&p=18481#p18481
  65. http://www.theindiestone.com/community/viewtopic.php?f=20&t=1768&p=22277#p22277
  66. http://www.theindiestone.com/community/viewtopic.php?f=22&t=1850&p=23011#p23011
  67. http://www.theindiestone.com/community/viewtopic.php?f=24&t=727&p=11243#p11243
  68. http://www.theindiestone.com/community/viewtopic.php?f=20&t=326&p=3775#p3775
  69. http://www.theindiestone.com/community/viewtopic.php?f=20&t=489&p=6421#p6421
  70. http://www.theindiestone.com/community/viewtopic.php?f=20&t=450&p=5534#p5534
  71. http://www.theindiestone.com/community/viewtopic.php?f=20&t=376&p=4851#p4851
  72. http://www.theindiestone.com/community/viewtopic.php?f=20&t=337&p=3976#p3976
  73. http://www.theindiestone.com/community/viewtopic.php?f=20&t=330&p=3836#p3836
  74. http://www.theindiestone.com/community/viewtopic.php?f=20&t=314&p=3648#p3648
  75. http://www.theindiestone.com/community/viewtopic.php?f=24&t=579&p=8151#p8151
  76. http://www.theindiestone.com/community/viewtopic.php?f=24&t=1432&p=19350#p19350
  77. http://theindiestone.com/community/viewtopic.php?f=22&t=645&p=25604#p256040
  78. http://www.theindiestone.com/community/viewtopic.php?f=24&t=2117&p=26145#p26145