Pop: Difference between revisions

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|image = Popanim.gif  
|image = Popanim.gif  
|hunger = 0
|hunger = 0
|weight = 1
|weight = 0.3
}}
}}
Pop is a drinkable item that satiates both thirst and unhappiness. It's often found on the floor with [[crisps]] in many houses and in the supermarket, and it is found in kitchen [[Containers]] usually in [[containers#vending machines|Vending machines]]. Unlike bottles of water, it has to be drunk manually to satiate thirst.
Pop is a drinkable item that satiates both thirst and unhappiness. It's often found on the floor with [[crisps]] in many houses and in the supermarket, and it is found in kitchen [[Containers]] usually in [[containers#vending machines|Vending machines]]. Unlike bottles of water, it has to be drunk manually to satiate thirst.
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== Effects ==
== Effects ==
[[Hunger]]: 0<br>
[[Hunger]]: -10<br>
[[Thirst]]: -100<br>
[[Thirst]]: -100<br>
[[Unhappy]]: -10
[[Unhappy]]: -10
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{
{
Type = Food,
Type = Food,
DisplayName = Pop,
DisplayName = Pop,
Icon = Pop,
Icon = Pop,
Weight = 1,
Weight = 0.3,
HungerChange = 0,
HungerChange = 0,
AlwaysWelcomeGift = true,
AlwaysWelcomeGift = true,
ThirstChange = -100,
ThirstChange = -100,
HungerChange = -10,
HungerChange = -10,
UnhappyChange = -10,
UnhappyChange = -10,


}</nowiki>
}</nowiki>

Revision as of 08:11, 5 May 2013


Pop is a drinkable item that satiates both thirst and unhappiness. It's often found on the floor with crisps in many houses and in the supermarket, and it is found in kitchen Containers usually in Vending machines. Unlike bottles of water, it has to be drunk manually to satiate thirst.


Effects

Hungry: -10
Moodles: -100
Unhappy: -10





Code

item Pop
{
	Type				=			Food,
		DisplayName			=			Pop,
		Icon				=			Pop,
		Weight				=			0.3,
		HungerChange 		=			0,
		AlwaysWelcomeGift 	=	 		true,
		ThirstChange		=			-100,
		HungerChange		=			-10,
		UnhappyChange		=			-10,

}
item Pop2
{
	Type				=			Food,
	DisplayName			=			Pop,
	Icon				=			Pop2,
	Weight				=			1,
	HungerChange 		=			0,
	AlwaysWelcomeGift 	=	 		true,
	ThirstChange		=			-100,
	HungerChange		=			-10,
	UnhappyChange		=			-10,
}
item Pop3
{
	Type				=			Food,
	DisplayName			=			Pop,
	Icon				=			Pop3,
	Weight				=			1,
	HungerChange 		=			0,
	AlwaysWelcomeGift 	=	 		true,
	ThirstChange		=			-100,
	HungerChange		=			-10,
	UnhappyChange		=			-10,
}

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