Smoke Bomb: Difference between revisions
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==Code== | ==Code== | ||
[[File:Smokebomb.png]] Smoke Bomb | |||
'''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | '''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | ||
{{Retrieved|version=40|incver=43}} | {{Retrieved|version=40|incver=43}} | ||
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</pre> | </pre> | ||
<!-- Div to make all of the 'extra' code collapsible so it doesn't clutter the page. --> | |||
<div class="mw-collapsible mw-collapsed" style="overflow:auto;">'''Other code''' | |||
<div class="mw-collapsible-content"> | |||
[[File:SmokebombTimer.png]] Smoke Bomb with Timer | |||
'''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | |||
{{Retrieved|version=40|incver=43}} | |||
<pre> | <pre> | ||
item SmokeBombTriggered | item SmokeBombTriggered | ||
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PlacedSprite = constructedobjects_01_36, | PlacedSprite = constructedobjects_01_36, | ||
</pre> | </pre> | ||
[[File:SmokebombTimer.png]] Smoke Bomb with Sensor | |||
'''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | |||
{{Retrieved|version=40|incver=43}} | |||
<pre> | <pre> | ||
item SmokeBombSensorV1 | item SmokeBombSensorV1 | ||
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PlacedSprite = constructedobjects_01_36, | PlacedSprite = constructedobjects_01_36, | ||
</pre> | </pre> | ||
[[File:SmokebombTimer.png]] Smoke Bomb with Sensor | |||
'''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | |||
{{Retrieved|version=40|incver=43}} | |||
<pre> | <pre> | ||
item SmokeBombSensorV2 | item SmokeBombSensorV2 | ||
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PlacedSprite = constructedobjects_01_36, | PlacedSprite = constructedobjects_01_36, | ||
</pre> | </pre> | ||
[[File:SmokebombTimer.png]] Smoke Bomb with Sensor | |||
'''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | |||
{{Retrieved|version=40|incver=43}} | |||
<pre> | <pre> | ||
item SmokeBombSensorV3 | item SmokeBombSensorV3 | ||
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PlacedSprite = constructedobjects_01_36, | PlacedSprite = constructedobjects_01_36, | ||
</pre> | </pre> | ||
[[File:SmokebombTimer.png]] Remote Smoke Bomb | |||
'''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | |||
{{Retrieved|version=40|incver=43}} | |||
<pre> | <pre> | ||
item SmokeBombRemote | item SmokeBombRemote | ||
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PlacedSprite = constructedobjects_01_36, | PlacedSprite = constructedobjects_01_36, | ||
</pre> | </pre> | ||
</div></div> | |||
{{Navbox/Electricity and Engineering}} | {{Navbox/Electricity and Engineering}} |
Revision as of 16:52, 22 June 2021
Smoke Bomb | ||
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Smoke Bomb | ||
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General | ||
Category | Weapon | |
Encumbrance | 1.5 | |
Equipped | One-handed | |
Damage | ||
Attack speed | 1.5 | |
Range | 0–10 tiles | |
Smoke range | 5 tiles | |
Smoke timer | 50 | |
Technical details | ||
Base ID | See Item IDs |
The Smoke Bomb is a thrown bomb.
Use
A Smoke Bomb pacifies zombies that are in the area of effect of the bomb when it explodes. It deals no damage to zombies.
Note that although it immediately pacifies zombies in its area, they may still be influenced by horde behavior and continue towards their target. This is especially prevalent if there are many zombies nearby that were unaffected by the Smoke Bomb which can cause its effects to be almost unnoticeable.
Crafting
Output | Ingredients | Description | Skill Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
You may attach a timer or other devices for varying effects.
Output | Ingredients | Description | Skill Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Gallery
Item IDs
Item | Class name |
---|---|
Smoke Bomb | Base.SmokeBomb |
Smoke Bomb with Timer | Base.SmokeBombTriggered |
Smoke Bomb with Sensor (V1) | Base.SmokeBombSensorV1 |
Smoke Bomb with Sensor (V2) | Base.SmokeBombSensorV2 |
Smoke Bomb with Sensor (V3) | Base.SmokeBombSensorV3 |
Remote Smoke Bomb | Base.SmokeBombRemote |
Code
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.43
item SmokeBomb MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Bat, UseSelf = TRUE, DisplayName = Smoke Bomb, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = ExplosiveTrap, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = Smokebomb, TriggerExplosionTimer = 50, SmokeRange = 5, CanBePlaced = TRUE, PlacedSprite = constructedobjects_01_36, Tooltip = Tooltip_Trap,
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.43
item SmokeBombTriggered MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Smoke Bomb with Timer, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = ExplosiveTrap, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = SmokebombTimer, ExplosionTimer = 10, SmokeRange = 5, CanBePlaced = TRUE, PlacedSprite = constructedobjects_01_36,
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.43
item SmokeBombSensorV1 MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Smoke Bomb with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = ExplosiveTrap, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, SensorRange = 3, Icon = SmokebombTimer, SmokeRange = 5, ExplosionTimer = 5, CanBePlaced = TRUE, PlacedSprite = constructedobjects_01_36,
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.43
item SmokeBombSensorV2 MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Smoke Bomb with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = ExplosiveTrap, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, SensorRange = 4, Icon = SmokebombTimer, SmokeRange = 5, ExplosionTimer = 5, CanBePlaced = TRUE, PlacedSprite = constructedobjects_01_36,
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.43
item SmokeBombSensorV3 MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Smoke Bomb with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = ExplosiveTrap, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, SensorRange = 5, Icon = SmokebombTimer, SmokeRange = 5, ExplosionTimer = 5, CanBePlaced = TRUE, PlacedSprite = constructedobjects_01_36,
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.43
item SmokeBombRemote MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Remote Smoke Bomb, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = ExplosiveTrap, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = SmokebombTimer, SmokeRange = 5, CanBePlaced = TRUE, CanBeRemote = TRUE, PlacedSprite = constructedobjects_01_36,