Upcoming versions

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Revision as of 20:39, 21 August 2013 by PombeGeek (talk | contribs) (→‎Upcoming version 0.2.0r RC2.9.9.16: - more spelling/grammar)


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This is a future feature.
This article is about an item or mechanic that is currently unimplemented and planned for a future version.
It has either been previewed or found in the game files and does not exist yet.

Remember that nothing is set in stone leading up to the release of a patch or release candidate.

Upcoming version 0.2.0r RC2.9.9.16

Unofficial Features
  [New Stuff]
  • Added a little icon over the inventory icon if the concerned item is equipped.
  • Survival guide! (It starts automatically on a new game. press F1 to toggle it).
  • Torch (flashlight) can flicker, especially when they're almost out of batteries
  • Crawlers won't turn while attacking + Balanced them a bit
  • New key bindings: F2 to pause, F3 for normal speed, F4 for fast forward x1, F5 for fast forward x2, F6 for fast forward x3
  • Double click in any item of your inventory to drop it.
  • Double click in any item of the loot inventory to grab it.
  • You now need to equip a bag to put things in it or get weight reduction, on your back or in one of your hand.
  [Bug Fix]
  • Fixed the zombie kill count.
  • Torch now works properly
  • Rain now waters your plants
  • Rain collector barrel doesn't share the same amount of water (You can now build multiple rain collector barrels)
  • Fixed crawler attacking through walls
  • Fixed teleporting crops (again... Now it's all save in java, making the job easier for any modders, and should avoid all this kind of problem).
  • No more "exploding" zombie when entering a new house.
  • Invisi-wall bug almost CERTAINLY fixed now. If not, then, well wtf?
  • Changed the inventory male zombie icon for the correct one.


  [Balance]
  • Balanced the zombie density a bit
  • Lowered the time needed to water your plant
[Modding]
  • LUA debugger. We're posting instructions on modding forum on release.

Past Releases

Version Number Date Features
0.2.0 TBA (3 Tasks Left)
  • Chopping down of trees.[1]
  • Thirst/water added.[2]
  • New lighting engine.[3]
  • Windows can be opened, rappelled down from.[4]
  • Pushable objects.
  • Skill progression through experience.
  • Larger map sections
  • Save on quit
  • New Animations
  • New Combat System
  • Pistols and 9mm ammunition
  • Graphics overhaul.
  • New melee weapons.
  • Many NPC improvements.
  • Female survivors and zombies
  • Carpentry: Building/adding on to structures.
  • Costume-ed and Iso-Edit tools.[5]
  • Expanded Modding Support and LUA scripting feature.[6]

Planned

See Planned Features'