Upcoming versions/ja

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< Upcoming versions
Revision as of 01:07, 15 December 2013 by Itok (talk | contribs) (Added Build 20)

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下記はクローズドβテスト の内容です。

iwillbackupmysave branch

Build 20

  • BUG FIX
    • Hand made windows frame are no longer passable through.
    • You can no longer climb hand made windows frame if they are barricaded.
    • You can no longer create wall/windows frame and stuff over existing walls/fence, you have to destroy them first (it was unrealistic, and created lot of bugs, like climb through a wall... Though it was really fun to do... I think they use this bug in Harry Potter.. :D)
    • Fixed a bug in the calcul of the fixing system.
    • This fixed : http://theindiestone.com/forums/index.php/topic/4120-bags-build-19-hotfix/
    • Berries will no longer get rot on their bushes.
    • One of the best 'action' tunes from the olden times was accidentally left out of the lua music choices and not been triggered in the game in over a year. SACRILEGE!
  • NEW STUFF
    • Now sometimes spawn also empty bottle (water, whisky...) inside garbage bags (from an original idea of LeoIvanov :D)
    • You can now rename your bags (right click on them in your inventory, "Rename this bag").
    • Experimental PC Launcher (Issues with Mac/Linux atm) thanks Starbound! Ignore the fact you now get a Steam and Launcher option for compatibility mode, this is because that config has to be shared across all branches of the game so we can't remove the steam pop-up until we release the launcher on Steam proper or those not on this branch will no longer get it.


Build19 Hotfix

  • BUGFIX
    • Fixed a bug in the "take some dirt" option.
    • Fixed running on the spot zombies.
    • Fixed some inventory bug ("grab" option always grab in your main inventory, not the open one, like a bag).
    • Fixed a bug where the campfire light doesn't go away.
    • Fixed some null pointer reload bug.
    • Fixed smashing windows with firearm not working.
    • Fixed a bug in the fixing system : even with 100% of success, you had 1% to fail.
    • Fixed small rain barrel transforming into big one.
    • Unequip the current weapon if it break and you have nothing else in your inventory (previously : the weapon was still equipped but you couldn't turn while it was equipped)
    • Farming : Plants which require a water max (carrots for example), won't die if they have too much water, just lower a bit their health (not more than < 30).
    • Farming : Now delay for only 30 hours the next growing in case of disease or too much water/water missing (previously : 50 hours).
  • NEW STUFF
    • Garbage bags can now have items inside them.
    • Farming : You can know remove your plants with the hand shovel (and not just the spade).
  • BALANCE
    • Better chance to find garbage bags inside bin.
    • Lower the time needed to water the plants.
    • Lowered the spawn rate of hammer (now Marina fixed bunch of shed/garage room name, we had tons of hammer...)