Violin: Difference between revisions
(Added basic weapon information and weapon code information from item_weapons.txt) |
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{{Retrieved|version=41|incver=55}} | {{Retrieved|version=41|incver=55}} | ||
<nowiki> | <nowiki> | ||
item Violin | |||
MaxRange = 1, | MaxRange = 1, | ||
WeaponSprite = Violin, | WeaponSprite = Violin, |
Revision as of 12:13, 20 October 2021
Weapon
Underwhelming in nearly every regard a weapon can be underwhelming in, the violin really is a novelty item more than it is a weapon.
Item
From items.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.55
item Violin MaxRange = 1, WeaponSprite = Violin, MinAngle = 0.65, Type = Weapon, MinimumSwingTime = 4, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = SmallBlunt, ConditionLowerChanceOneIn = 1, Weight = 0.7, SplatNumber = 1, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 1, MaxHitCount = 2, DoorDamage = 5, SwingAnim = Bat, DisplayName = Violin, MinRange = 0.61, SwingTime = 4, KnockdownMod = 2, SplatBloodOnNoDeath = FALSE, Icon = Violin, BreakSound = ViolinBreak, DoorHitSound = ViolinHit, HitSound = ViolinHit, HitFloorSound = ViolinHit, SwingSound = ViolinSwing, TreeDamage = 0, CriticalChance = 5, MinDamage = 0.2, MaxDamage = 0.4, BaseSpeed = 1.2, {