Water Bottle (Orange Soda): Difference between revisions

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However, after a random number of days in the game, the water works will be gone, and the character will have to survive off the water he or she already has.
However, after a random number of days in the game, the water works will be gone, and the character will have to survive off the water he or she already has.


The pop version of the water bottle can only be found by drinking a orange soda, and then you will get an empty water bottle. It acts the same way as the blue variant of the water bottle.
The pop version of the water bottle can only be found by drinking a orange soda, and then you will get an empty water bottle. It acts the same way as the blue variant of the water bottle. It can hold the equivalent of 10 [[A Mug of Water|mugs of water]].





Revision as of 07:23, 17 August 2014


Template:Items

Water bottles will automatically satiate thirst, as the player lives in Project Zomboid.

A bottle of water will gradually lose its content, and it will have to be refilled. To refill an empty bottle by dragging it from inventory in a faucet and clicking, and you have a full bottle. However, after a random number of days in the game, the water works will be gone, and the character will have to survive off the water he or she already has.

The pop version of the water bottle can only be found by drinking a orange soda, and then you will get an empty water bottle. It acts the same way as the blue variant of the water bottle. It can hold the equivalent of 10 mugs of water.


Code

item WaterPopBottle
{
	Type				=			Drainable,
		DisplayName			=			Water Bottle,
		Icon				=			Pop_water,
		Weight				=			1.5,
		ReplaceOnDeplete	=			PopBottleEmpty,
		UseWhileEquipped	= 			false,
		UseDelta			=			0.1,
		ReplaceOnUseOn 		=			WaterSource-WaterPopBottle,
		IsWaterSource		=			true,
		CanStoreWater		=			true


	
}