Lua Events/OnClientCommand
Event
OnClientCommand
Description
Triggered when the player sends a command to the server.
Parameters
- String The name of the module for this client command.
- String The text of the actual client command.
- IsoPlayer The player who initiated the client command.
- KahluaTable The arguments of the client command.
Examples
local function OnClientCommand(module, command, player, args) -- Your code here end Events.OnClientCommand.Add(OnClientCommand)