Lua Events/OnPreFillWorldObjectContextMenu
Event
OnPreFillWorldObjectContextMenu
Description
Triggered before context menu for world objects is filled.
Parameters
- IsoPlayer The player for which the context menu is being filled.
- KahluaTable The context menu to be filled.
- KahluaTable The world objects available nearby the player.
- Boolean True if called for the purpose of testing for nearby objects.
Examples
local function OnPreFillWorldObjectContextMenu(player, context, worldObjects, test) -- Your code here end Events.OnPreFillWorldObjectContextMenu.Add(OnPreFillWorldObjectContextMenu)