Lua Events/OnUseVehicle
Event
OnUseVehicle
Description
Triggered when a character is using a vehicle.
Parameters
- IsoPlayer The player who's driving the vehicle.
- BaseVehicle The vehicle which the player is driving.
- Boolean Whether the player had been keeping the accelerator pressed or if it was just a tap.
Examples
local function OnUseVehicle(player, baseVehicle, pressedNotTapped) -- Your code here end Events.OnUseVehicle.Add(OnUseVehicle)