Lua Events/OnVehicleDamageTexture

From PZwiki



Event

OnVehicleDamageTexture

Description

Triggered when the texture of a vehicle part is changed after being damaged.

Parameters

Examples

local function OnVehicleDamageTexture(character)
	-- Your code here
end

Events.OnVehicleDamageTexture.Add(OnVehicleDamageTexture)

See also