Lua Events/OnWaterAmountChange

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Event

OnWaterAmountChange

Description

Triggered when the amount of water in an object has changed.

Parameters

  • IsoObject The object in which the water amount is changing.
  • Integer The amount of water that is being added or removed from the water container.

Examples

local function OnWaterAmountChange(object, waterAmount)
	-- Your code here
end

Events.OnWaterAmountChange.Add(OnWaterAmountChange)

See also