Lua Events/OnWeaponHitCharacter
Event
OnWeaponHitCharacter
Description
Triggered when a character has been hit by a weapon.
Parameters
- IsoGameCharacter The character whose weapon hit another character.
- IsoGameCharacter The character who's been hit by another character.
- HandWeapon The hand weapon used to hit the character.
- Float The damage inflicted to the character who's been hit.
Examples
local function OnWeaponHitCharacter(wielder, character, handWeapon, damage) -- Your code here end Events.OnWeaponHitCharacter.Add(OnWeaponHitCharacter)