Lua Events/OnWeaponHitCharacter

From PZwiki



Event

OnWeaponHitCharacter

Description

Triggered when a character has been hit by a weapon.

Parameters

  • IsoGameCharacter The character whose weapon hit another character.
  • IsoGameCharacter The character who's been hit by another character.
  • HandWeapon The hand weapon used to hit the character.
  • Float The damage inflicted to the character who's been hit.

Examples

local function OnWeaponHitCharacter(wielder, character, handWeapon, damage)
	-- Your code here
end

Events.OnWeaponHitCharacter.Add(OnWeaponHitCharacter)

See also