Lua Events/OnWeaponSwingHitPoint
Event
OnWeaponSwingHitPoint
Description
Triggered when a hand weapon has reached the apex of its swing.
Parameters
- IsoGameCharacter The character who's wielding the weapon.
- HandWeapon The hand weapon that is being wielded.
Examples
local function OnWeaponSwingHitPoint(character, handWeapon) -- Your code here end Events.OnWeaponSwingHitPoint.Add(OnWeaponSwingHitPoint)