Lua Events/OnWorldMessage
Event
OBSOLETE
OnWorldMessage
Description
Triggered when a world message is being received.
Parameters
- String The user sending the message.
- String The message that is being sent.
- Boolean Whether the message should be displayed as local.
- Boolean Whether the message should be prefixed with the timestamp.
Examples
local function OnWorldMessage(user, message, addLocal, addTimestamp) -- Your code here end Events.OnWorldMessage.Add(OnWorldMessage)