Lua Events/WeaponSwingHitPoint
Event
OBSOLETE
WeaponSwingHitPoint
Description
Triggered when a character gains XP from a successful hit with a hand weapon.
Parameters
- IsoGameCharacter The character who's swinging the weapon.
- HandWeapon The hand weapon which the user is swinging.
Examples
local function WeaponSwingHitPoint(character, handWeapon) -- Your code here end Events.WeaponSwingHitPoint.Add(WeaponSwingHitPoint)