Lua Events/OnWaterAmountChange
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Event
OnWaterAmountChange
Description
Triggered when the amount of water in an object has changed.
Parameters
- IsoObject The object in which the water amount is changing.
- Integer The amount of water that is being added or removed from the water container.
Examples
local function OnWaterAmountChange(object, waterAmount) -- Your code here end Events.OnWaterAmountChange.Add(OnWaterAmountChange)